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feat: add exposure compensation for camera preview
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ujizin
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Aug 15, 2023
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camposer/src/androidTest/java/com/ujizin/camposer/ExposureCompensationTest.kt
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package com.ujizin.camposer | ||
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import androidx.compose.runtime.MutableState | ||
import androidx.compose.runtime.mutableStateOf | ||
import androidx.compose.runtime.remember | ||
import androidx.compose.ui.test.junit4.ComposeContentTestRule | ||
import androidx.test.ext.junit.runners.AndroidJUnit4 | ||
import androidx.test.filters.LargeTest | ||
import junit.framework.TestCase.assertEquals | ||
import org.junit.Assert.assertNotEquals | ||
import org.junit.Test | ||
import org.junit.runner.RunWith | ||
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@RunWith(AndroidJUnit4::class) | ||
@LargeTest | ||
internal class ExposureCompensationTest: CameraTest() { | ||
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private lateinit var exposureCompensation: MutableState<Int> | ||
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private val currentExposure: Int? | ||
get() = cameraState.controller.cameraInfo?.exposureState?.exposureCompensationIndex | ||
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@Test | ||
fun test_minExposureCompensation() = with(composeTestRule) { | ||
initCameraWithExposure(0) | ||
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exposureCompensation.value = cameraState.minExposure | ||
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runOnIdle { | ||
assertEquals(cameraState.minExposure, currentExposure) | ||
assertEquals(exposureCompensation.value, currentExposure) | ||
} | ||
} | ||
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@Test | ||
fun test_maxExposureCompensation() = with(composeTestRule) { | ||
initCameraWithExposure(0) | ||
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exposureCompensation.value = cameraState.maxExposure | ||
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runOnIdle { | ||
assertEquals(cameraState.maxExposure, currentExposure) | ||
assertEquals(exposureCompensation.value, currentExposure) | ||
} | ||
} | ||
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@Test | ||
fun test_invalidExposureCompensation() = with(composeTestRule) { | ||
initCameraWithExposure(0) | ||
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exposureCompensation.value = Int.MAX_VALUE | ||
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runOnIdle { | ||
assertNotEquals(cameraState.maxExposure, currentExposure) | ||
assertNotEquals(exposureCompensation.value, currentExposure) | ||
assertEquals(cameraState.initialExposure, currentExposure) | ||
} | ||
} | ||
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private fun ComposeContentTestRule.initCameraWithExposure( | ||
exposure: Int, | ||
) = initCameraState { state -> | ||
exposureCompensation = remember { mutableStateOf(exposure) } | ||
CameraPreview( | ||
cameraState = state, | ||
exposureCompensation = exposureCompensation.value | ||
) | ||
} | ||
} |
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