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Main Packages
Anime Toolbox provides all the necessary features for animation through Unity's Package Manager.
The following Unity packages are included in Anime Toolbox.
This module is designed for sophisticated camera work. It includes target tracking, composition, camera blending, and many other features. (Documentation)
A render pipeline for high-definition video, designed for platforms that can use Compute Shaders. (Documentation)
This render pipeline is compatible with a wide variety of devices, and is easily customizable. (Documentation)
This package is used for video production, in-game cutscenes, gameplay sequences, audio sequences, and complex particle effects. (Documentation)
Use this feature to change the properties of multiple materials at once from the Timeline. You can also specify colors using a color chart. (Documentation)
Provides an easy way to play back sequentially numbered images in your timeline. (Documentation)
Provides features that allow users to freely composite 2D and 3D images, and create pictures with 2D compositing and effects. (Documentation)
Enables high quality toon style visuals for all render pipelines provided by Unity. (Documentation)
This feature provides the ability to record video from Unity to various formats such as Apple ProRes, sequential images, and MP4.(Documentation)
This feature uses ray tracing technology to enable more anime-like shadows. This is an experimental feature and requires Windows and a compatible video card to work. (Documentation)
This tool takes advantage of Unity’s Timeline feature to help more intuitively design cuts and scenes for shooting. (Reference video)
Storyboard has not yet been integrated into the Anime Toolbox templates. For experimenting with the tool, please download the package and documentation from com.unity.storyboard folder and try it out.