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i-saint committed Apr 24, 2019
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28 changes: 22 additions & 6 deletions .BlendShapeBuilder/ProjectSettings/ProjectSettings.asset
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3 changes: 3 additions & 0 deletions Readme.md
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Expand Up @@ -11,6 +11,9 @@ Unity 2017.1 系以上、Windows (64bit) or Mac、**D3D11 世代以降の Graphi

## 使い方
- [BlendShapeBuilder.unitypackage](https://github.com/unity3d-jp/BlendShapeBuilder/releases/download/20180116/BlendShapeBuilder.unitypackage) をプロジェクトにインポート
- Unity 2018.3 以降の場合、このリポジトリを直接インポートすることもできます。プロジェクト内にある Packages/manifest.json をテキストエディタで開き、"dependencies" に以下の行を加えます。
> "com.utj.blendshapebuilder": "https://github.com/unity3d-jp/BlendShapeBuilder.git",
- Window メニューに "Blend Shape Builder" と "Blend Shape Inspector" と "Vertex Tweaker" が追加されます。
Blend Shape Builder が blend shape をオーサリングするツール、Vertex Tweaker が頂点の編集を行うツール、Blend Shape Inspector は既存の blend shape を調べたりデータを抽出したりするツールです。

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