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WebGLNativeInputField

Read this in other languages: English, 日本語

About this

Using this , you can use IME on Unity WebGL content.
You can do "copy&paste" or input some characters which depends on IME.

How to Use

Replace "UnityEngine.UI.InputFiled" to "WebGLNativeInputField" which I made.
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We prepared two method.
You can choose which one on Inspector.
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1.Popup dialog which is created by "window.prompt".
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2.Overlay html which is created by javascript dynamically.
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Demo is follow.

https://unity3d-jp.github.io/WebGLNativeInputField/

Demo is working like this. alt text

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WebGLでIME入力を可能にします

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