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Add abilities components on the player #439
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Commits on Aug 4, 2023
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Add abilities component on the player
The client is updated when a change is detected on one of the player abilities component
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Handle client abilities change
I'm updating the `PlayerAbilitiesFlags` when the client send `UpdatePlayerAbilitiesC2s` packet and when the `Gamemode` is change.
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We test if the `PlayerAbilitiesFlags` componant is nicely handle when the client start flying or the `Gamemode` component is changed
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Commits on Aug 5, 2023
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Add fly event + remove useless packets sending
The systems updating the flags after the gamemode change or the client packet were making the server send an `PlayerAbilitiesS2c` uselessly. One of the test don't pass anymore for unknown reason, but by ingame testing it should pass.
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