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Shows when the user has too less Java memory allocated, and plays a sound when the game has loaded. (Still needing some time for a better build system)

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Load Support

Shows when the player has too less Java memory allocated, and plays a sound when the game has finished loading.
It is fully configurable in config/loadsupport.toml.

Config 🚀

The config in config/loadsupport.toml is pretty self explainatory:

startSound = true
minMemory = 4.0
errorTitle = "Error: Not enough Java memory!"
errorDescription = "Please allocate at least {minMemory} GB of Java memory to your Minecraft Instance! You have currently {currentMemory} GB allocated."

The errorDescription does automatic line breaks. {minMemory} and {currentMemory} get replaced by their actual values.

Planned Features 👀

  • 🔊 Customizable startup sound
  • 🪛 Ingame settings (Modlist support)
  • 🧩 More features letting the player know why Minecraft is not loading

Features

Directly show a warning when too less Java Memory was selected 🚨

The player doesn't need to wait just to know that they selected the wrong amount of Java Memory.

Screenshot

Blocks the title screen🚧

Make sure the player gets the correct performance experience.


Play a sound when Minecraft finished loading 🔊

Directly know when Minecraft started when beeing in the background.

Sound used: https://www.youtube.com/watch?v=h2eBoIoq5vw

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Shows when the user has too less Java memory allocated, and plays a sound when the game has loaded. (Still needing some time for a better build system)

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