Shows when the player has too less Java memory allocated, and plays a sound when the game has finished loading.
It is fully configurable in config/loadsupport.toml
.
The config in config/loadsupport.toml
is pretty self explainatory:
startSound = true
minMemory = 4.0
errorTitle = "Error: Not enough Java memory!"
errorDescription = "Please allocate at least {minMemory} GB of Java memory to your Minecraft Instance! You have currently {currentMemory} GB allocated."
The errorDescription does automatic line breaks. {minMemory}
and {currentMemory}
get replaced by their actual values.
- 🔊 Customizable startup sound
- 🪛 Ingame settings (Modlist support)
- 🧩 More features letting the player know why Minecraft is not loading
The player doesn't need to wait just to know that they selected the wrong amount of Java Memory.
Make sure the player gets the correct performance experience.
Directly know when Minecraft started when beeing in the background.
Sound used: https://www.youtube.com/watch?v=h2eBoIoq5vw