Fix universe inconsistency issue in FoldCTree #28
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I haven't been able to
dune build
the entire thing1 bc my laptop is too pathetic so you should check this yourselves but I've built enough portions that I'm fairly confident this should fix the universe inconsistency issue in FoldCTree.(Unfortunately for me (but fortunately for y'all) it wasn't an instance where something really needed to be polymorphic but rather that
C
was applied toX
when you havectree E C X
. It would probably help prevent future issues if you changed the definition of ctrees to enforce that the universe level ofctree E C X
and ofX
be exactly the same...)Footnotes
Is there a
dune build
GH action for PRs? That'd be v handy ↩