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0.0.5.0

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@mgerhardy mgerhardy released this 26 Jul 14:02
· 9017 commits to master since this release

Notes

This release adds 3 new voxel volume formats and improved existing formats a lot. It is possible to load the scene graph now for magicavoxel models.

Next to these changes the client/server movement and general npc handling was improved a lot.

Changelog

A more detailed changelog can be found on github.

0.0.5 (2020-07-26)

Client:

  • Fixed movement

Server:

  • Fixed visibility check
  • Fixed segfault while removing npcs

VoxEdit:

  • Started to add scene mode edit support (move volumes)

VoxConvert:

  • Support different palette files (cvar palette)
  • Support writing outside the registered application paths
  • Allow to overwrite existing files

General:

  • Switched to qb as default volume format
  • Improved scene graph support for Magicavoxel vox files
  • Fixed invisible voxels for qb and qbt (Qubicle) volume format
  • Support automatic loading different volume formats for assets
  • Support Command&Conquer vxl files
  • Support Ace of Spades map files (vxl)
  • Support Qubicle exchange format (qef)
  • Perform mesh extraction in dedicated threads for simple volume rendering
  • Improved gizmo rendering and translation support
  • Fixed memory leaks on shutdown
  • Improved profiling support via tracy

Bildschirmfoto von 2020-06-29 17-11-45

voxedit-command_and_conquer