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Releases: vengi-voxel/vengi

0.0.14

21 Nov 11:46
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Join Discord at https://discord.gg/AgjCPXy

Changelog

A more detailed changelog can be found on github.

There is a NixOS Linux package available, too

0.0.14 (2021-11-21)

General:

  • License for our own voxel models is now CC-BY-SA
  • Support loading just the thumbnails from voxel formats
  • Support bigger volume sizes for a few formats
  • Don't polute the home directory with build dir settings
  • Fixed gamma handling in shaders
  • Added bookmark support to the ui dialog

Thumbnailer:

  • Added qbcl thumbnail support

VoxEdit:

  • Render the inactive layer in grayscale mode

Bildschirmfoto von 2021-11-21 12-09-45
Bildschirmfoto von 2021-11-21 12-09-37

0.0.13

29 Oct 18:11
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Changelog

A more detailed changelog can be found on github.

0.0.13 (2021-10-29)

General:

  • Logfile support added
  • Fixed windows DLL handling for animation hot reloading

UI:

  • Fixed log notifications taking away the focus from the current widget

VoxEdit:

  • Fixed windows OpenGL error while rendering the viewport

voxedit-new-ui

0.0.12

26 Oct 08:20
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Changelog

This is basically a 0.0.11 with windows build fixes.

A more detailed changelog can be found on github.

0.0.12 (2021-10-26)

General:

  • Fixed a few windows compilation issues
  • Fixed issues in the automated build pipelines to produce windows binaries

voxedit-new-ui

0.0.11

25 Oct 16:27
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Changelog

There is a hotfix release 0.0.13 available at https://github.com/mgerhardy/engine/releases/tag/v0.0.13

A more detailed changelog can be found on github.

0.0.11 (2021-10-25)

General:

  • Added url command
  • Reduced memory allocations per frame
  • Added key bindings dialog
  • Added notifications for warnings and errors in the ui
  • Fixed Sandbox Voxedit VXM v12 loading and added saving support
  • Fixed MagicaVoxel vox file rotation handling

VoxEdit:

  • Removed old ui and switched to dearimgui
  • Added lua script editor
  • Added noise api support to the lua scripts

voxedit-new-ui
Bildschirmfoto von 2021-09-28 22-00-52

0.0.10

19 Sep 16:51
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Changelog

0.0.10 (2020-09-19)

General:

  • Added --version and -v commandline option to show the current version of each application
  • Fixed texture coordinate indices for multi layer obj exports
  • Improved magicavoxel transform support for some models
  • Fixed magicavoxel x-axis handling
  • Support newer versions of vxm and vxr
  • Fixed bug in file dialog which prevents you to delete characters #77

VoxEdit:

  • Improved scene edit mode
  • Progress on the ui conversion to dear imgui

Tools:

  • Rewrote the ai debugger

Bildschirmfoto_von_2021-01-06_16-19-03

0.0.9.0

03 Oct 08:30
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Changelog

This release is mostly about voxconvert and the mesh exporter.

A more detailed changelog can be found on github.

0.0.9 (2020-10-03)

General:

  • Fixed obj texcoord export: Sampling the borders of the texel now
  • Added multi object support to obj export
    voxconvert-export-to-obj

0.0.8.0

30 Sep 20:40
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Changelog

A more detailed changelog can be found on github.

0.0.8 (2020-09-30)

General:

  • Added obj and ply export support
  • Restructured the documentation
  • Improved font support for imgui ui

Backend:

  • Reworked ai debugging network protocol
  • Optimized behaviour tree filters

0.0.7.0

15 Sep 20:18
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Notes

Check out the new generator scripts in voxedit. Find the documentation and examples at https://mgerhardy.github.io/engine/voxedit/LUAScript/

Changelog

0.0.7 (2020-09-15)

General:

  • Fixed wrong-name-for-symlinks shown
  • Added support for writing qef files
  • Added lua script interface to generate voxels
  • Added stacktrace support for windows
  • Refactored module structure (split app and core)
  • Optimized character animations
  • Hot reload character animation C++ source changes in debug builds
  • Added quaternion lua support
  • Updated external dependencies
  • Refactored lua bindings
  • Support Chronovox-Studio files (csm)
  • Support Nick's Voxel Model files (nvm)
  • Support more versions of the vxm format

VoxEdit:

  • Converted some voxel generation functions to lua
  • Implemented new voxel generator scripts

0.0.6.0

02 Aug 21:01
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Notes

This is mainly a bugfix release for 0.0.5.0

Changelog

A more detailed changelog can be found on github.

0.0.6 (2020-08-02)

General:

  • Fixed gamma cvar usage
  • Enable vsync by default
  • Updated external dependencies
  • Activated OpenCL in a few tools
  • Added symlink support to virtual filesystem

VoxEdit:

  • Fixed loading palette lua script with material definitions
  • Fixed error in resetting mirror axis
  • Fixed noise generation
  • Reduced palette widget size
  • Fixed palette widget being invisible on some dpi scales

0.0.5.0

26 Jul 14:02
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Notes

This release adds 3 new voxel volume formats and improved existing formats a lot. It is possible to load the scene graph now for magicavoxel models.

Next to these changes the client/server movement and general npc handling was improved a lot.

Changelog

A more detailed changelog can be found on github.

0.0.5 (2020-07-26)

Client:

  • Fixed movement

Server:

  • Fixed visibility check
  • Fixed segfault while removing npcs

VoxEdit:

  • Started to add scene mode edit support (move volumes)

VoxConvert:

  • Support different palette files (cvar palette)
  • Support writing outside the registered application paths
  • Allow to overwrite existing files

General:

  • Switched to qb as default volume format
  • Improved scene graph support for Magicavoxel vox files
  • Fixed invisible voxels for qb and qbt (Qubicle) volume format
  • Support automatic loading different volume formats for assets
  • Support Command&Conquer vxl files
  • Support Ace of Spades map files (vxl)
  • Support Qubicle exchange format (qef)
  • Perform mesh extraction in dedicated threads for simple volume rendering
  • Improved gizmo rendering and translation support
  • Fixed memory leaks on shutdown
  • Improved profiling support via tracy

Bildschirmfoto von 2020-06-29 17-11-45

voxedit-command_and_conquer