gSLICr is a library for real-time superpixel segmentation written in C++ and CUDA, authored by Carl Yuheng Ren.
It is available free for non-commercial use, and may be redistributed under these conditions. For commercial use, please contact [email protected].
- Fully re-factored code.
- Works for any size / number of super pixels
- With GTX Titan Black, 4.5ms@640x480, 13ms@1280x960, 25ms@1920x1080 image
- Multi-platform supported
- Win8 Visual Studio
- Ubuntu 14.04
- Mac OSX 10.10
- CUDA: required
- OpenCV: optional (only if you want to run the demo, opencv is used for reading camera input)
- plug in a webcam
mkdir build
cd build
cmake ../
make
./demo
If you use this code for your research, please kindly cite:
@article{gSLIC_2011,
author = {Carl Yuheng Ren and Ian Reid},
title = "{gSLIC: a real-time implementation of SLIC superpixel segmentation}",
journal = {Oxford University Technical Report},
year = 2011
}
(this is a old version of the repot for now, will be updated a bit later)