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VideoKit 0.0.16

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@olokobayusuf olokobayusuf released this 08 Dec 17:46
· 27 commits to main since this release
  • Added 32-bit x86 architecture support on Android (#75).
  • Fixed NullReferenceException on startup when running on Windows (#78).
  • Fixed crash when calling MediaAsset.SaveToCameraRoll on macOS (#85).
  • Changed VideoKitAudioManager.OnAudioBuffer event type from UnityEvent to a plain event (#69).
  • Removed MediaDeviceFilters class.
  • Reduced minimum requirement to macOS 10.15 (#84).