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Ambience Resource Pack

Vinicius edited this page Oct 5, 2020 · 5 revisions

The Ambience Reource Pack add the sounds that will be listed in the speaker and the alarm blocks to be played, they have to be added to the game as a default minecraft resource pack because it plays as a vanilla block sound in the game.

To add sounds to the resource pack:

  1. Download the base texture pack here.
  2. Extract the .zip somewhere in your disc
  3. Locate the ../AmbienceSounds/assets/ambience/sounds.json file inside the folder
  4. Add the new entry bellow the last one (don't forget to put a comma after the last entry) for your sound like that:
   "windmill": {
        "category": "block",
        "sounds": [
            {
                "name": "ambience:windmill",
                "stream": false
            }
        ]
    }
  1. Add your .ogg file in the ../AmbienceSounds/assets/ambience/sounds folder.

Cinematic Transition on entering Regions or Structures

transition

You can add custom images transition to the areas created by you in game, or for the vanilla structures, if you put an .png image with the same exact name as your area inside the ambience resource pack, to do so:

To add Cinematic Transitions to the resource pack:

  1. Download the base texture pack here.
  2. Extract the .zip somewhere in your disc
  3. Go to ../AmbienceSounds/assets/ambience/textures/transitions
  4. Put your area.png inside the folder with the same name as your area.

Home

🎵Home

Setup

💻 Installing Guide

🔉 Ambience configurations

🎁 Ambience Resource Pack

Events

🔨 Getting Started

📃 Configuring Events

Blocks

🔉 Speaker

💡 Alarm

💽 Song Switcher

🔔 The Bell

Items

📣 Horn

🎼 Ocarina

Regions

🌄 Getting Started

🎵 The Soundnizer Tool

📃 Area Commands

Integration with Mods

💻 Getting Started

🚩 Making Custom Events

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