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* Updates for bevy 0.13 * using new render_asset::RenderAssetPersistencePolicy * Pass EguiTransform by reference * Fix clear color and material colors * Change scale_factor to f32 to match with bevy * fix compilation to bevy main as of 55493a823eeda6bb43ea74975f2f484bfd88fe69 * Fix formatting * Fix deprecated shapes * Update to Bevy 0.13 * Read modifiers state from logical key codes * Fix lifetimes in InputResources * Simplify how meshes are created Co-authored-by: Félix Lescaudey de Maneville <[email protected]> * Fix comments, fields visibility and documentation --------- Co-authored-by: Ivy <[email protected]> Co-authored-by: Thierry Berger <[email protected]> Co-authored-by: mvlabat <[email protected]> Co-authored-by: Félix Lescaudey de Maneville <[email protected]>
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