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Setting up the Dynamic Map plugin under Windows

FrozenCow edited this page Jan 1, 2011 · 11 revisions

This page assumes your root directory of your webserver is found at C:\Inetpub\wwwroot\.

  • To start, create the directory C:\Inetpub\wwwroot\dynmap\.
  • Copy the contents of the web directory found in the repository to C:\Inetpub\wwwroot\.

You should now have the following directories: C:\Inetpub\wwwroot\dynmap\tiles\ and C:\Inetpub\wwwroot\dynmap\up\.

  • Go to server.properties in your Minecraft-directory and make sure you have the property map-tilepath set to C:\Inetpub\wwwroot\dynmap\tiles\:
map-tilepath=C:\Inetpub\wwwroot\dynmap\tiles
map-colorsetpath=colors.txt
map-signspath=signs.txt
map-serverport=8123
map-showmarkers=all
map-portraitgeneration=0
  • Restart your Minecraft server.
  • Join your Minecraft server and place a few blocks (randomly) to trigger dynmap to generate tiles for your map.

If everything went alright, you should now find some new .png files in C:\Inetpub\wwwroot\dynmap\tiles\. You can also go to http://mywebserver/dynmap/ in your browser. It should display the map, but also display an error not being able to update (player locations and map changes).

To fix this, we need to configure the webserver:

Contents

Setup

Advanced Configuration

Mod Support

Developers

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