Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Updated Video Modes #23

Open
wants to merge 3 commits into
base: enhanced
Choose a base branch
from
Open

Commits on Jan 9, 2023

  1. Updated Video Modes

    - Renamed most video modes to be more descriptive.
    - Added PAL 288p50, PAL 240p60, and NTSC 240p60 as force-able video modes.
    - Added a warning prompt when accessing the newly-added video modes to inform users that they are still experimental and do not work with all games.
    - Updated all language files to reflect these changes, though additional translation work is still needed in all languages other than English.
    RetraCarteR committed Jan 9, 2023
    Configuration menu
    Copy the full SHA
    0827f79 View commit details
    Browse the repository at this point in the history
  2. Video Mode Warning Update

    - Added additional warning prompts when selecting the 240p/288p forced video modes.
    - Implemented DDinghoya's updates to "korean.lang".
    RetraCarteR committed Jan 9, 2023
    Configuration menu
    Copy the full SHA
    bbb1fcb View commit details
    Browse the repository at this point in the history
  3. Updated "Force PAL 288p50" Video Mode

    - Updated "Force PAL 288p50" video mode to use "&TVPal264Ds" as defined in the Revolution SDK rather than in libogc 2.0.0.
    - Changed all Revolution SDK video modes listed in source/patches/gamepatches.c from static functions to extern functions and added them to source/patches/gamepatches.h.
    RetraCarteR committed Jan 9, 2023
    Configuration menu
    Copy the full SHA
    f33b559 View commit details
    Browse the repository at this point in the history