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misc plugin api updates
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Copied more helpers from mmlib. Exposed more funcs. Added more hooks.
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wootguy committed Oct 31, 2024
1 parent 247bba1 commit e083136
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Showing 25 changed files with 1,354 additions and 52 deletions.
24 changes: 24 additions & 0 deletions dlls/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -455,6 +455,22 @@ set(UTIL_SRC
../game_shared/shared_util.cpp
)

set(NET_HDR
net/Socket.h
net/IPV4.h
net/Packet.h
)
set(NET_SRC
net/IPV4.cpp
net/Packet.cpp
)

if (UNIX)
set(NET_SRC ${NET_SRC} net/network_unix.cpp net/Socket_unix.cpp)
else()
set(NET_SRC ${NET_SRC} net/network_win.cpp net/Socket_win.cpp)
endif()

set(GAME_HDR
client.h
../engine/custom.h
Expand Down Expand Up @@ -570,6 +586,7 @@ set(ALL_SRC
${GENERATED_SRCS}
${ENT_SRC} ${ENT_HDR}
${UTIL_SRC} ${UTIL_HDR}
${NET_SRC} ${NET_HDR}
${GAME_SRC} ${GAME_HDR}
${MISC_HDR}
)
Expand All @@ -596,6 +613,8 @@ if(UNIX)
LINK_FLAGS "-m32 -g ${ASAN_LFLAGS}"
)

target_link_libraries(${PROJECT_NAME} PRIVATE WS2_32 IPHLPAPI)

elseif(MSVC)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP /W4")
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} /DEF:${CMAKE_CURRENT_SOURCE_DIR}/hl.def")
Expand All @@ -617,6 +636,7 @@ elseif(MSVC)
source_group("Header Files\\Entities\\weapon\\ammo" FILES ${AMMO_HDR})
source_group("Header Files\\Game" FILES ${GAME_HDR})
source_group("Header Files\\Util" FILES ${UTIL_HDR})
source_group("Header Files\\Network" FILES ${NET_HDR})

source_group("Source Files\\Entities" FILES ${ENTITY_SRC})
source_group("Source Files\\Generated" FILES ${GENERATED_SRCS})
Expand All @@ -636,7 +656,11 @@ elseif(MSVC)
source_group("Source Files\\Entities\\weapon" FILES ${WEAPON_SRC})
source_group("Source Files\\Entities\\weapon\\ammo" FILES ${AMMO_SRC})
source_group("Source Files\\Util" FILES ${UTIL_SRC})
source_group("Source Files\\Network" FILES ${NET_SRC})
source_group("Source Files\\Game" FILES ${GAME_SRC})

# WinSock libraries for network utils
target_link_libraries(${PROJECT_NAME} PRIVATE WS2_32 IPHLPAPI)

else()
message(FATAL_ERROR "TODO: Mac support")
Expand Down
12 changes: 12 additions & 0 deletions dlls/PluginHooks.h
Original file line number Diff line number Diff line change
Expand Up @@ -107,6 +107,18 @@ struct HLCOOP_PLUGIN_HOOKS {
HOOK_RETURN_DATA (*pfnWriteString)(const char* value);
HOOK_RETURN_DATA (*pfnWriteEntity)(int value);
HOOK_RETURN_DATA (*pfnMessageEnd)();

// called before the engine sets the model, after model replacement in the mod
HOOK_RETURN_DATA (*pfnSetModel)(edict_t* edict, const char* model);

// called immediately after the engine sets a model
HOOK_RETURN_DATA (*pfnSetModelPost)(edict_t* edict, const char* model);

// called after the engine precaches the given model
HOOK_RETURN_DATA (*pfnPrecacheModelPost)(const char* model);

// called before an event is played
HOOK_RETURN_DATA(*pfnPlaybackEvent)(int flags, const edict_t* pInvoker, unsigned short eventindex, float delay, float* origin, float* angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2);
};

EXPORT void RegisterPlugin(void* plugin, HLCOOP_PLUGIN_HOOKS* hooks, const char* name);
Expand Down
2 changes: 1 addition & 1 deletion dlls/PluginManager.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -203,7 +203,7 @@ void PluginManager::UpdateServerPlugins(bool forceUpdate) {
{
lineNum++;

int endPos = line.find_first_of("#/");
int endPos = line.find("//");
if (endPos != -1)
line = trimSpaces(line.substr(0, endPos));

Expand Down
42 changes: 21 additions & 21 deletions dlls/animation.h
Original file line number Diff line number Diff line change
Expand Up @@ -21,34 +21,34 @@
#include "monsterevent.h"
#endif

extern int IsSoundEvent( int eventNumber );
EXPORT int IsSoundEvent( int eventNumber );

// Ranomly pick a sequence tagged with the given activity
int LookupActivity( void *pmodel, entvars_t *pev, int activity );
EXPORT int LookupActivity( void *pmodel, entvars_t *pev, int activity );

// Pick the sequence with the heaviest random chance
int LookupActivityHeaviest( void *pmodel, entvars_t *pev, int activity );
EXPORT int LookupActivityHeaviest( void *pmodel, entvars_t *pev, int activity );

// Find the n'th sequence tagged with the given activity. If the offset is greater than
// the number of sequences tagged with this activity, then the last found sequence is returned.
int LookupActivityWithOffset(void* pmodel, entvars_t* pev, int activity, int offset);

bool ActivityHasEvent(void* pmodel, int activity, int event);

int LookupSequence( void *pmodel, const char *label );
void GetSequenceInfo( void *pmodel, entvars_t *pev, float *pflFrameRate, float *pflGroundSpeed );
int GetSequenceFlags( void *pmodel, entvars_t *pev );
int LookupAnimationEvents( void *pmodel, entvars_t *pev, float flStart, float flEnd );
float SetController( void *pmodel, entvars_t *pev, int iController, float flValue );
float SetBlending( void *pmodel, entvars_t *pev, int iBlender, float flValue );
void GetEyePosition( void *pmodel, float *vecEyePosition );
void SequencePrecache( void *pmodel, const char *pSequenceName );
int FindTransition( void *pmodel, int iEndingAnim, int iGoalAnim, int *piDir );
void SetBodygroup( void *pmodel, entvars_t *pev, int iGroup, int iValue );
int GetBodygroup( void *pmodel, entvars_t *pev, int iGroup );

int GetAnimationEvent( void *pmodel, entvars_t *pev, MonsterEvent_t *pMonsterEvent, float flStart, float flEnd, int index );
int ExtractBbox( void *pmodel, int sequence, float *mins, float *maxs );
EXPORT int LookupActivityWithOffset(void* pmodel, entvars_t* pev, int activity, int offset);

EXPORT bool ActivityHasEvent(void* pmodel, int activity, int event);

EXPORT int LookupSequence( void *pmodel, const char *label );
EXPORT void GetSequenceInfo( void *pmodel, entvars_t *pev, float *pflFrameRate, float *pflGroundSpeed );
EXPORT int GetSequenceFlags( void *pmodel, entvars_t *pev );
EXPORT int LookupAnimationEvents( void *pmodel, entvars_t *pev, float flStart, float flEnd );
EXPORT float SetController( void *pmodel, entvars_t *pev, int iController, float flValue );
EXPORT float SetBlending( void *pmodel, entvars_t *pev, int iBlender, float flValue );
EXPORT void GetEyePosition( void *pmodel, float *vecEyePosition );
EXPORT void SequencePrecache( void *pmodel, const char *pSequenceName );
EXPORT int FindTransition( void *pmodel, int iEndingAnim, int iGoalAnim, int *piDir );
EXPORT void SetBodygroup( void *pmodel, entvars_t *pev, int iGroup, int iValue );
EXPORT int GetBodygroup( void *pmodel, entvars_t *pev, int iGroup );

EXPORT int GetAnimationEvent( void *pmodel, entvars_t *pev, MonsterEvent_t *pMonsterEvent, float flStart, float flEnd, int index );
EXPORT int ExtractBbox( void *pmodel, int sequence, float *mins, float *maxs );

// From /engine/studio.h
#define STUDIO_LOOPING 0x0001
Expand Down
5 changes: 4 additions & 1 deletion dlls/cbase.h
Original file line number Diff line number Diff line change
Expand Up @@ -115,6 +115,7 @@ class CBaseMonster;
class CBasePlayerWeapon;
class CTalkSquadMonster;
class CBaseToggle;
class CBaseAnimating;


#define SF_NORESPAWN ( 1 << 10 )// !!!set this bit on guns and stuff that should never respawn.
Expand Down Expand Up @@ -204,6 +205,7 @@ class EXPORT CBaseEntity
virtual CBasePlayerWeapon* GetWeaponPtr(void) { return NULL; };
virtual CTalkSquadMonster * MyTalkSquadMonsterPointer( void ) { return NULL;}
virtual CBaseToggle* MyTogglePointer(void) { return NULL; }
virtual CBaseAnimating* MyAnimatingPointer(void) { return NULL; }
virtual int GetToggleState( void ) { return TS_AT_TOP; }
virtual void AddPoints( int score, BOOL bAllowNegativeScore ) {}
virtual void AddPointsToTeam( int score, BOOL bAllowNegativeScore ) {}
Expand Down Expand Up @@ -289,7 +291,7 @@ class EXPORT CBaseEntity
int IsDormant( void );
BOOL IsLockedByMaster( void ) { return FALSE; }

static CBaseEntity *Instance( edict_t *pent )
static CBaseEntity *Instance( const edict_t *pent )
{
if ( !pent )
pent = ENT(0);
Expand Down Expand Up @@ -519,6 +521,7 @@ class EXPORT CBaseAnimating : public CBaseDelay
virtual int GetEntindexPriority() { return ENTIDX_PRIORITY_NORMAL; }
virtual int Save( CSave &save );
virtual int Restore( CRestore &restore );
virtual CBaseAnimating* MyAnimatingPointer(void) { return this; }

static TYPEDESCRIPTION m_SaveData[];

Expand Down
2 changes: 2 additions & 0 deletions dlls/client.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -817,6 +817,8 @@ void StartFrame( void )
lagcomp_update();

g_Scheduler.Think();

handleThreadPrints();
}


Expand Down
4 changes: 2 additions & 2 deletions dlls/debug.h
Original file line number Diff line number Diff line change
Expand Up @@ -66,9 +66,9 @@ std::string getLogTimeStr();

void writeDebugLog(std::ofstream& outFile, std::string lastLogName, std::string prefix, std::string line);

const char* msgDestStr(int msg_dest);
EXPORT const char* msgDestStr(int msg_dest);

const char* msgTypeStr(int msg_type);
EXPORT const char* msgTypeStr(int msg_type);

void log_msg(msg_info& msg);

Expand Down
16 changes: 16 additions & 0 deletions dlls/eng_wrappers.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -428,6 +428,8 @@ int PRECACHE_MODEL(const char* path) {
world->v.modelindex = oldModelIdx;
}

CALL_HOOKS(int, pfnPrecacheModelPost, path);

return modelIdx;
}
else {
Expand Down Expand Up @@ -491,8 +493,12 @@ bool SET_MODEL(edict_t* edict, const char* model) {
model = NOT_PRECACHED_MODEL;
}

CALL_HOOKS(bool, pfnSetModel, edict, model);

g_engfuncs.pfnSetModel(edict, model);

CALL_HOOKS(bool, pfnSetModelPost, edict, model);

return replaced;
}

Expand Down Expand Up @@ -652,4 +658,14 @@ const char* CMD_ARGS() {
void CHANGE_LEVEL(const char* pszLevelName, const char* pszLandmarkName) {
CALL_HOOKS_VOID(pfnChangeLevel, pszLevelName, pszLandmarkName);
g_engfuncs.pfnChangeLevel(pszLevelName, pszLandmarkName);
}

void PLAYBACK_EVENT_FULL(int flags, const edict_t* pInvoker, unsigned short eventindex, float delay,
float* origin, float* angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1,
int bparam2)
{
CALL_HOOKS_VOID(pfnPlaybackEvent, flags, pInvoker, eventindex, delay, origin, angles, fparam1, fparam2,
iparam1, iparam2, bparam1, bparam2);
g_engfuncs.pfnPlaybackEvent(flags, pInvoker, eventindex, delay, origin, angles, fparam1, fparam2,
iparam1, iparam2, bparam1, bparam2);
}
2 changes: 2 additions & 0 deletions dlls/eng_wrappers.h
Original file line number Diff line number Diff line change
Expand Up @@ -46,6 +46,7 @@ inline void MESSAGE_BEGIN(int msg_dest, int msg_type, const float* pOrigin = NUL
#define CMD_ARGC (*g_engfuncs.pfnCmd_Argc)
#define CMD_ARGV (*g_engfuncs.pfnCmd_Argv)
#define CHANGE_LEVEL (*g_engfuncs.pfnChangeLevel)
#define PLAYBACK_EVENT_FULL (*g_engfuncs.pfnPlaybackEvent)
#else
// engine wrappers which handle model/sound replacement logic
EXPORT int PRECACHE_GENERIC(const char* path);
Expand Down Expand Up @@ -86,4 +87,5 @@ EXPORT const char* CMD_ARGV(int argc);
EXPORT int CMD_ARGC();
EXPORT const char* CMD_ARGS();
EXPORT void CHANGE_LEVEL(const char* pszLevelName, const char* pszLandmarkName);
EXPORT void PLAYBACK_EVENT_FULL(int flags, const edict_t* pInvoker, unsigned short eventindex, float delay, float* origin, float* angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2);
#endif
9 changes: 4 additions & 5 deletions dlls/enginecallback.h
Original file line number Diff line number Diff line change
Expand Up @@ -95,17 +95,18 @@ EXPORT void DEBUG_MSG(ALERT_TYPE target, const char* format, ...);

#if defined(PLUGIN_BUILD) && defined(PLUGIN_NAME)
#define ALERT(target, fmt, ...) { \
DEBUG_MSG(target, "[" PLUGIN_NAME "] " fmt, ##__VA_ARGS__ ); \
DEBUG_MSG(target, "[" PLUGIN_NAME "] "); \
DEBUG_MSG(target, fmt, ##__VA_ARGS__ ); \
}
#else
#define ALERT DEBUG_MSG
#endif

#define print(...) {ALERT(at_console, __VA_ARGS__);}
#define println(...) {ALERT(at_console, __VA_ARGS__); ALERT(at_console, "\n");}
#define println(...) {ALERT(at_console, __VA_ARGS__); DEBUG_MSG(at_console, "\n");}
#define ENGINE_FPRINTF (*g_engfuncs.pfnEngineFprintf)
#define ALLOC_PRIVATE (*g_engfuncs.pfnPvAllocEntPrivateData)
inline void *GET_PRIVATE( edict_t *pent )
inline void *GET_PRIVATE( const edict_t *pent )
{
if ( pent )
return pent->pvPrivateData;
Expand Down Expand Up @@ -136,8 +137,6 @@ inline void *GET_PRIVATE( edict_t *pent )
#define NUMBER_OF_ENTITIES (*g_engfuncs.pfnNumberOfEntities)
#define IS_DEDICATED_SERVER (*g_engfuncs.pfnIsDedicatedServer)

#define PLAYBACK_EVENT_FULL (*g_engfuncs.pfnPlaybackEvent)

#define ENGINE_SET_PVS (*g_engfuncs.pfnSetFatPVS)
#define ENGINE_SET_PAS (*g_engfuncs.pfnSetFatPAS)

Expand Down
14 changes: 7 additions & 7 deletions dlls/monster/CShockTrooper.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -965,13 +965,13 @@ void CShockTrooper::HandleAnimEvent(MonsterEvent_t* pEvent)
GetAttachment(0, vecArmPos, vecArmAngles);

MESSAGE_BEGIN(MSG_PVS, SVC_TEMPENTITY, vecArmPos);
g_engfuncs.pfnWriteByte(TE_SPRITE);
g_engfuncs.pfnWriteCoord(vecArmPos.x);
g_engfuncs.pfnWriteCoord(vecArmPos.y);
g_engfuncs.pfnWriteCoord(vecArmPos.z);
g_engfuncs.pfnWriteShort(iShockTrooperMuzzleFlash);
g_engfuncs.pfnWriteByte(4);
g_engfuncs.pfnWriteByte(128);
WRITE_BYTE(TE_SPRITE);
WRITE_COORD(vecArmPos.x);
WRITE_COORD(vecArmPos.y);
WRITE_COORD(vecArmPos.z);
WRITE_COORD(iShockTrooperMuzzleFlash);
WRITE_BYTE(4);
WRITE_BYTE(128);
MESSAGE_END();

Shoot();
Expand Down
4 changes: 3 additions & 1 deletion dlls/mstream.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -265,7 +265,9 @@ bool mstream::eom()

void mstream::freeBuf()
{
delete [] (char*)start;
if (start)
delete [] (char*)start;
start = 0;
}

mstream::~mstream( void )
Expand Down
2 changes: 2 additions & 0 deletions dlls/mstream.h
Original file line number Diff line number Diff line change
@@ -1,4 +1,6 @@
#pragma once
#include "Platform.h"
#include "vector.h"
#include <stdint.h>

class EXPORT mstream
Expand Down
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