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Refactor: Remove ImageLoader usages from Blaze #23891
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I feel like I have commented about this before... I apologize if you have already answered this question... 😅
I think it's good to express "the given size (in pixels)" in code. Like
sizeInPixel: CGSize
, or creating astruct PixelSize { pixelWidth, pixelHeight }
type.It's easy to miss documentation, but it's very hard to miss if you have to write "pixel" in code.
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Yes. I already attempted it once by adding an
ImageSize
struct, but then realized the name was already taken – ugh! I added a note to try it again later 😄PixelSize
sounds. I can introduce it in a separate PR. It could also have a convenience initializer that takes points and multiplies by the display scale.