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# XELF.Hexelate.Shader | ||
* XELF.Hexelate.Shader: Hexelation Shader is an image effect for Unity. Screen will be filtered by hexagonal grids. | ||
* Tested with Unity 2018.2.7f1 | ||
* Tested with Unity `2018.2.7f1` `2018.3.0b1` | ||
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# Sample | ||
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1. Copy this project files to your local project folder. | ||
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# Install via Package Manager | ||
# Install via Package Manager in Unity 2018.2.x | ||
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* Temporal `package.json` is contained for the future. ☛[Unity Package Manager](https://docs.unity3d.com/Packages/[email protected]/manual/index.html) | ||
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} | ||
``` | ||
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# Install via Package Manager in Unity 2018.3.0b1+ | ||
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1. Copy this project files to your local folder. | ||
2. Open your project in Unity | ||
3. Select `Main Menu`: `Window`➡`Package Manager` | ||
4. Click `+` Button | ||
5. Select `Add package from disk...` to open the file dialog | ||
6. Select the `package.json` from your local folder (of step 1) | ||
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# How to integrate into a new scene | ||
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* Simple script `Hexelate.cs` has ☛[`Monobehaviour.OnRenderImage`](https://docs.unity3d.com/ScriptReference/MonoBehaviour.OnRenderImage.html) method. | ||
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