Skip to content

Releases: xerpi/fakemote

Version 0.5.1

16 Oct 15:23
Compare
Choose a tag to compare
  • Bug fix related to unplugging and replugging
  • Other bug fixes
  • Switch from Makefile to CMake

Version 0.5.0

21 Jan 22:35
Compare
Choose a tag to compare

Fixed USB controllers not reconnecting when going from a loader to a game that was running the same cIOS as the loader.

Version 0.4.0

01 Nov 18:46
Compare
Choose a tag to compare

Added IR pointer emulation through right analog stick:

  • Three IR pointer emulation modes: direct (touchpad, only for DS4), analog axis relative (move the pointer with the right analog) and analog axis absolute (the pointer is moved proportionally to the right analog starting from the center). Press R1+R3 to switch between them

Changed button combo to switch extension (Nunchuk<->Classic Controller) to L1+L3

Version 0.3.1

26 Oct 13:34
Compare
Choose a tag to compare
  • Fix Wiimote crypto: this fixes broken/random buttons and input when simulating Nunchuk/Classic controller extensions
  • More improvements to dynamic extension swapping

Version 0.3.0

25 Oct 11:14
Compare
Choose a tag to compare
  • Fix random button presses when switching extensions
  • Support sensor bar bottom position

Version 0.2.0

23 Oct 23:08
Compare
Choose a tag to compare
  • Fix dynamic extension switching
  • Add Classic controller extension support
  • Make adding and changing input mapping configuration much easier (still requires recompiling)
  • DS3: add two default input mappings: one simulating a Nunchuk, another one simulating a Classic controller. Press R3 to toggle between them dynamically
  • DS4: add two default input mappings: one simulating a Nunchuk, another one simulating a Classic controller. Press R3 to toggle between them dynamically

Version 0.1.1

23 Oct 14:04
Compare
Choose a tag to compare

Changelog:

  • Fix when to send HCI Number of Completed Packets event: they were sent too often, causing high CPU usage.

Version 0.1.0 [Beta 1]

22 Oct 07:05
Compare
Choose a tag to compare

First beta release.

Check the README for the installation instructions.

Current features:

  • DS3 and DS4 controllers supported: including LEDs, rumble, and accelerometer
  • DS4's touchpad is used to emulate the Wiimote IR Camera pointer (only tested with the sensor bar configured on top of the screen)
  • Both controllers emulate a Wiimote with the Nunchuk extension connected

Planned features for the future:

  • Support more USB controllers
  • More button mappings (including custom mappings) and the ability to switch between them dynamically