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A benchmark for testing the performance of different languages while rendering a ray-traced world.

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RayTraceBenchmark

A benchmark for testing the performance of different languages while rendering a ray-traced world.

Code originally ported from: http://forum.dlang.org/thread/[email protected]#post-yzsqwejxqlnzryhrkfuq:40forum.dlang.org

All benchmarks will produce a RAW image that is equivelent to ReferenceImage.jpg

The RAW image resolution is now 10240x5760 (used to be 1280x720). Image can be converted to png with ImageMajic:
"magick.exe convert -size 10240X5760 -depth 8 /Image.rgb /Image.png"

C# Results:

https://github.com/zezba9000/RayTraceBenchmark/blob/master/C%23/Results.md

Cpp Results:

https://github.com/zezba9000/RayTraceBenchmark/blob/master/Cpp/Results.md

Nim Results:

https://github.com/zezba9000/RayTraceBenchmark/blob/master/Nim/Results.md

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A benchmark for testing the performance of different languages while rendering a ray-traced world.

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