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Material-Editing

MHW MRL3/Material GUI Editor

Documentation

Documentation on functionality and research into the MRL3 format can be found on .

Installation

Download the exe from the releases tab (this tab shows the source code, do not download this unless you wish to contribute to the development).

Author

  • AsteriskAmpersand/*&

Acknowledgements

  • CrazyT - For his research into the mrl3 file format, almost the entire structure is known thanks to him. Additionaly his shader research is to credit for the labelling of the parameter sections. - CrazyT's Github User Page
  • Vuze - For reverse engineering the hashing algorithm (CRC-JAM) that connects materials to models. - MHVuze Github User Page
  • DMQW - StageNRyu - For his initial research into material hash swapping and texture repointing within the materials. - DMQW MHW Modding Site