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Code Path to Save Current Game and Load Arbitrary Saves #426
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21d88d2
validate round-trip json
pcen da84de1
ctrl + s saves game
pcen 014a4b8
load arbitrary save files
pcen a7b18a9
formatting
pcen c046148
don't worry about AbsolutePath for Civ3FileDialog yet
pcen a6f720d
GameStatus displays the current controller player's civ instead of ha…
pcen 3e086e5
don't reset turn when loading a game
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,34 @@ | ||
[remap] | ||
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importer="texture" | ||
type="CompressedTexture2D" | ||
uid="uid://ddwhuw1mk34rf" | ||
path="res://.godot/imported/grid.png-78ae50a518b22416c81002ab51b5507d.ctex" | ||
metadata={ | ||
"vram_texture": false | ||
} | ||
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[deps] | ||
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source_file="res://Art/grid.png" | ||
dest_files=["res://.godot/imported/grid.png-78ae50a518b22416c81002ab51b5507d.ctex"] | ||
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[params] | ||
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compress/mode=0 | ||
compress/high_quality=false | ||
compress/lossy_quality=0.7 | ||
compress/hdr_compression=1 | ||
compress/normal_map=0 | ||
compress/channel_pack=0 | ||
mipmaps/generate=false | ||
mipmaps/limit=-1 | ||
roughness/mode=0 | ||
roughness/src_normal="" | ||
process/fix_alpha_border=true | ||
process/premult_alpha=false | ||
process/normal_map_invert_y=false | ||
process/hdr_as_srgb=false | ||
process/hdr_clamp_exposure=false | ||
process/size_limit=0 | ||
detect_3d/compress_to=1 |
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Original file line number | Diff line number | Diff line change |
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@@ -1,6 +1,6 @@ | ||
[gd_scene load_steps=2 format=2] | ||
[gd_scene load_steps=2 format=3 uid="uid://i4j8a5aipkok"] | ||
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[ext_resource path="res://Credits.cs" type="Script" id=1] | ||
[ext_resource type="Script" path="res://Credits.cs" id="1"] | ||
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[node name="Node2D" type="Node2D"] | ||
script = ExtResource( 1 ) | ||
script = ExtResource("1") |
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apparently we should check all
*.import
files into source, but not Godot's.import
folder