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[ts][phaser] Fix add/make not clearing and rebinding the WebGL pipeline.
Check format #2948: Commit 0f8a707 pushed by davidetan
March 5, 2025 11:31 1m 59s 4.2
4.2
March 5, 2025 11:31 1m 59s
[ts][phaser] Fix add/make not clearing and rebinding the WebGL pipeline.
Build spine-ts #860: Commit 0f8a707 pushed by davidetan
March 5, 2025 11:31 1m 6s 4.2
4.2
March 5, 2025 11:31 1m 6s
Typo in error message.
Check format #2947: Commit b4a563b pushed by NathanSweet
March 4, 2025 16:51 1m 39s 4.2
4.2
March 4, 2025 16:51 1m 39s
Typo in error message.
Build spine-ts #859: Commit b4a563b pushed by NathanSweet
March 4, 2025 16:51 1m 8s 4.2
4.2
March 4, 2025 16:51 1m 8s
[haxe] Release 4.2.5
Build spine-haxe #42: Commit 0cb6f96 pushed by davidetan
March 4, 2025 09:10 18s 4.2
4.2
March 4, 2025 09:10 18s
[haxe] Release 4.2.5
Check format #2946: Commit 0cb6f96 pushed by davidetan
March 4, 2025 09:10 1m 33s 4.2
4.2
March 4, 2025 09:10 1m 33s
[godot] Remove print_lines.
Build spine-godot (All Godot 4.x versions) #265: Commit 268d0e8 pushed by badlogic
February 26, 2025 13:15 4h 25m 10s 4.2
4.2
February 26, 2025 13:15 4h 25m 10s
[godot] Remove print_lines.
Build spine-godot GDExtension (All Godot 4.x versions) #20: Commit 268d0e8 pushed by badlogic
February 26, 2025 13:15 2h 56m 10s 4.2
4.2
February 26, 2025 13:15 2h 56m 10s
[godot] Remove print_lines.
Build spine-godot (Godot 3.5) #478: Commit 268d0e8 pushed by badlogic
February 26, 2025 13:15 1h 15m 23s 4.2
4.2
February 26, 2025 13:15 1h 15m 23s
[godot] Remove print_lines.
Check format #2945: Commit 268d0e8 pushed by badlogic
February 26, 2025 13:15 2m 7s 4.2
4.2
February 26, 2025 13:15 2m 7s
[godot] Disable editor FS access in template builds.
Build spine-godot (Godot 3.5) #477: Commit e0c4cff pushed by badlogic
February 26, 2025 13:14 3m 32s 4.2
4.2
February 26, 2025 13:14 3m 32s
[godot] Disable editor FS access in template builds.
Build spine-godot GDExtension (All Godot 4.x versions) #19: Commit e0c4cff pushed by badlogic
February 26, 2025 13:14 3m 5s 4.2
4.2
February 26, 2025 13:14 3m 5s
[godot] Disable editor FS access in template builds.
Check format #2944: Commit e0c4cff pushed by badlogic
February 26, 2025 13:14 2m 11s 4.2
4.2
February 26, 2025 13:14 2m 11s
[godot] Disable editor FS access in template builds.
Build spine-godot (All Godot 4.x versions) #264: Commit e0c4cff pushed by badlogic
February 26, 2025 13:14 2m 59s 4.2
4.2
February 26, 2025 13:14 2m 59s
Formatting
Build spine-godot (All Godot 4.x versions) #263: Commit 42fea00 pushed by badlogic
February 26, 2025 12:40 1h 15m 37s 4.2
4.2
February 26, 2025 12:40 1h 15m 37s
Formatting
Build spine-godot (Godot 3.5) #476: Commit 42fea00 pushed by badlogic
February 26, 2025 12:40 52m 36s 4.2
4.2
February 26, 2025 12:40 52m 36s
Formatting
Build spine-godot GDExtension (All Godot 4.x versions) #18: Commit 42fea00 pushed by badlogic
February 26, 2025 12:40 1h 14m 29s 4.2
4.2
February 26, 2025 12:40 1h 14m 29s
Formatting
Check format #2943: Commit 42fea00 pushed by badlogic
February 26, 2025 12:40 22m 13s 4.2
4.2
February 26, 2025 12:40 22m 13s
[godot] Closes #2747, rewrote the way we sync on-disk asset changes
Check format #2942: Commit 15cac5f pushed by badlogic
February 26, 2025 12:36 1m 44s 4.2
4.2
February 26, 2025 12:36 1m 44s
[godot] Closes #2747, rewrote the way we sync on-disk asset changes
Build spine-godot GDExtension (All Godot 4.x versions) #17: Commit 15cac5f pushed by badlogic
February 26, 2025 12:36 38m 50s 4.2
4.2
February 26, 2025 12:36 38m 50s
[godot] Closes #2747, rewrote the way we sync on-disk asset changes
Build spine-godot (All Godot 4.x versions) #262: Commit 15cac5f pushed by badlogic
February 26, 2025 12:36 40m 12s 4.2
4.2
February 26, 2025 12:36 40m 12s
[godot] Closes #2747, rewrote the way we sync on-disk asset changes
Build spine-godot (Godot 3.5) #475: Commit 15cac5f pushed by badlogic
February 26, 2025 12:36 24m 7s 4.2
4.2
February 26, 2025 12:36 24m 7s
[iOS] Refactor error and data access (#2733)
Check format #2941: Commit caf7700 pushed by badlogic
February 26, 2025 08:26 1m 49s 4.2
4.2
February 26, 2025 08:26 1m 49s
fix godot crash when Visible Collision Shapes is enabled (#2761)
Check format #2940: Commit 5d23a7d pushed by badlogic
February 25, 2025 09:23 1m 56s 4.2
4.2
February 25, 2025 09:23 1m 56s
fix godot crash when Visible Collision Shapes is enabled (#2761)
Build spine-godot GDExtension (All Godot 4.x versions) #16: Commit 5d23a7d pushed by badlogic
February 25, 2025 09:23 2h 14m 4s 4.2
4.2
February 25, 2025 09:23 2h 14m 4s