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Network related notes and changes #3624
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e5b6d1e
Network related notes and changes
liach 16d8a38
Update mappings/net/minecraft/server/network/ServerPlayNetworkHandler…
liach 21d1089
Merge branch '23w32a' into 23w31a-1
github-actions[bot] 56ce40a
Merge branch '23w32a' into 23w31a-1
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2 changes: 2 additions & 0 deletions
2
mappings/net/minecraft/network/listener/TickablePacketListener.mapping
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Original file line number | Diff line number | Diff line change |
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@@ -1,2 +1,4 @@ | ||
CLASS net/minecraft/class_7633 net/minecraft/network/listener/TickablePacketListener | ||
METHOD method_18784 tick ()V | ||
COMMENT Ticks this packet listener on the game engine thread. The listener is responsible | ||
COMMENT for synchronizing between the game engine and netty event loop threads. |
2 changes: 1 addition & 1 deletion
2
...ket/s2c/custom/BrandCustomPayload.mapping → ...network/packet/BrandCustomPayload.mapping
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Original file line number | Diff line number | Diff line change |
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@@ -1,4 +1,4 @@ | ||
CLASS net/minecraft/class_8709 net/minecraft/network/packet/s2c/custom/BrandCustomPayload | ||
CLASS net/minecraft/class_8709 net/minecraft/network/packet/BrandCustomPayload | ||
FIELD field_45697 ID Lnet/minecraft/class_2960; | ||
METHOD <init> (Lnet/minecraft/class_2540;)V | ||
ARG 1 buf |
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4 changes: 2 additions & 2 deletions
4
...cket/c2s/common/PlayPongC2SPacket.mapping → ...et/c2s/common/CommonPongC2SPacket.mapping
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2 changes: 1 addition & 1 deletion
2
...inecraft/network/ConnectionIntent.mapping → ...et/c2s/handshake/ConnectionIntent.mapping
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4 changes: 2 additions & 2 deletions
4
...cket/s2c/common/PlayPingS2CPacket.mapping → ...et/s2c/common/CommonPingS2CPacket.mapping
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I dont think this is correct, this method is only called from the unconfig debug command, and is not used during normal login/play.
cancelConfiguration
may be slightly better?There was a problem hiding this comment.
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This doesn't immediately end configuration indeed, but it prevents further tasks effectively. And its body is the same as the end of the sendConfiguration method.
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Its not wrong, and it is better than queueJoinWorldTask. Unless you have another idea im happy to go with this.
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Guess will go with this and see mojang changes in snapshot