Improve several simulated block break actions of mods #478
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
This PR intents to improve the following mods/items:
This allowes mods to manipulate the output, like EFR that changes the output of ore blocks to raw ore items. -> Make it more realistic, like a player that breaks a block, what it even is intented to be.
From my side this is tested in dev and within my full private pack (200+ mods).
However, someone should test this also in the full GTNH pack, if it breaks any maschine that break blocks or convert them to items. If it makes problems, I can will make the config defaults
false
.