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Fixed stacks of more than one fluid cell. (#29, #30) #31

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merged 1 commit into from
Jan 19, 2025

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sciolizer
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@sciolizer sciolizer commented Jan 19, 2025

Fixes #29, fixes #30.

It's not clear to me whether the fix belongs in here or in GTUtility. It works, I just don't know if the GTUtility code is wrong and other (undiscovered?) bugs would be fixed by changing it instead. Also, if later on a multiplication is added to the GTUtility code, then we'll end up with a "double multiply" bug.

btw, I couldn't get ./gradlew runClient to work without adding compile("com.github.GTNewHorizons:GT5-Unofficial:5.09.51.33:dev") to build.gradle. (it crashes with NoClassDefError on GTUtility without the addition). I'm not familiar with the intricacies of class loading in modded minecraft, but I assume it's omitted for a reason, so I left it out here.

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Caedis commented Jan 19, 2025

Good find

@Caedis Caedis merged commit 8403446 into GTNewHorizons:master Jan 19, 2025
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Multiple Cells in Recipes Aren't Being Imported Stacked Fluid Cells aren't recognized in Inventory
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