Releases: HaZardModding/_EF2-GAME-SOURCE
Gamefix - Build: 2024.06.25
These are the binaries from the Open Source Gamefix Code for Star Trek Elite Force II.
Almost in Beta Stage
The primary objective of this code is to fix issues and update the code so that common issues and bad code is fixed.
The scondary objective is to add convinence features.
The tertiary objective is not to change anything that makes the game play different from the original code.
MOST NOTICABLE CHANGES IN THIS VERSION
Fixed: Issues from previous relase
Added: Cleanup of mapname
Added: Function to clean string of given illegal chars
Added: Function to clean string of given chars if they are dublicated
Updated: Function to return cleaned up mapname
Various minor code cleanup, fixes, upgrades and optimizations.
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Gamefix - Build: 2024.06.21
These are the binaries from the Open Source Gamefix Code for Star Trek Elite Force II.
The primary objective of this code is to fix issues and update the code so that common issues and bad code is fixed.
The scondary objective is to add convinence features.
The tertiary objective is not to change anything that makes the game play different from the original code.
MOST NOTICABLE CHANGES IN THIS VERSION
Added: Voteoption to get next/previous map during map and nextmap vote by using + or - instead of a mapname - or even * for random
Added: Printouts for various missing mp_flags
Added: Function to manage game startup / shutdown / level-change
Added: Support for ini-file based custom vote commands
Various code cleanup, fixes, upgrades and optimizations.
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Gamefix - Build: 2024.06.01
These are the binaries from the Open Source Gamefix Code for Star Trek Elite Force II.
The primary objective of this code is to fix issues and update the code so that common issues and bad code is fixed.
The scondary objective is to add convinence features.
There are no Gameplay changes that would effect the game expiriance.
MOST NOTICABLE CHANGES IN THIS VERSION
Fixed: dm_ctf_voy1, Players spawning outside the level
Fixed: ctf_grey - spamming the server console with warnings if bots are enabled
Fixed: swsglobe - slopes killing players, to many tempmodels causing fps issues, active NPC ai issues
Fixed: m11l3a_drull_ruins3_boss - Player falling trough the map when walking around to close to a pillar
Fixed: Crash in multiplayer if set nextmap does not exist
Fixed: First map in the map list repeating if it is also the current map
Added: Voteoption to kick all bots with: callvote kick bots
Added: Voteoption to get next/previous map during map and nextmap vote by using + or -, callvote map +
Added: sv_floodProtect replacment function, fixing issues with frequent command drops
Fixed: Player command tell discarding space char, gluing words in chat together.
Fixed: Drowning for Player in Single and Multiplayer, players can now actually drown.
Added: mp_timelimit and mp_pointlimit cvar undating game instantly in current match
Gamefix - Build: 2024.04.28
These are the binaries from the Open Source Gamefix Code for Star Trek Elite Force II.
The primary objective of this code is to fix issues and update the code so that common issues and bad code is fixed.
The scondary objective is to add convinence features.
Gamefix - Build: 2024.04.14
This release has been made to give others the opportinity to make use of the updated files.
This relase is stable, there are more than a hundered changes expected to come in the future, however this is in a pretty good state so far
These are the binaries from the Open Source Gamefix Code for Star Trek Elite Force II.
The primary objective of this code is to fix issues and update the code so that common issues and bad code is fixed.
The scondary objective is to add convinence features.