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more tricks #4866

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Original file line number Diff line number Diff line change
Expand Up @@ -318,7 +318,7 @@ void RegionTable_Init_DodongosCavern() {
LOCATION(RC_DODONGOS_CAVERN_MQ_GS_SONG_OF_TIME_BLOCK_ROOM, logic->CanUse(RG_SONG_OF_TIME) && logic->CanGetEnemyDrop(RE_GOLD_SKULLTULA)),
}, {
//Exits
Entrance(RR_DODONGOS_CAVERN_MQ_STAIRS_UPPER, []{return logic->HasItem(RG_GORONS_BRACELET) && (logic->CanUse(RG_STICKS));}),
Entrance(RR_DODONGOS_CAVERN_MQ_STAIRS_UPPER, []{return logic->HasExplosives() || (logic->HasItem(RG_GORONS_BRACELET) && (logic->CanUse(RG_STICKS) || ctx->GetTrickOption(RT_DC_MQ_STAIRS_WITHOUT_STICK))) || logic->CanUse(RG_DINS_FIRE) || (ctx->GetTrickOption(RT_DC_STAIRCASE) && logic->CanUse(RG_FAIRY_BOW));}),
Entrance(RR_DODONGOS_CAVERN_MQ_STAIRS_LOWER, []{return true;}),
});

Expand Down Expand Up @@ -528,7 +528,7 @@ void RegionTable_Init_DodongosCavern() {

areaTable[RR_DODONGOS_CAVERN_BOSS_ROOM] = Region("Dodongos Cavern Boss Room", "Dodongos Cavern", {}, NO_DAY_NIGHT_CYCLE, {
// Events
EventAccess(&logic->DodongosCavernClear, []{return logic->DodongosCavernClear || (Here(RR_DODONGOS_CAVERN_BOSS_ROOM, []{return logic->HasExplosives() || (logic->CanUse(RG_MEGATON_HAMMER) && ctx->GetTrickOption(RT_DC_HAMMER_FLOOR));}) && logic->CanKillEnemy(RE_KING_DODONGO)); /*todo add chu kill to tricks*/}),
EventAccess(&logic->DodongosCavernClear, []{return logic->DodongosCavernClear || (Here(RR_DODONGOS_CAVERN_BOSS_ROOM, []{return logic->HasExplosives() || (logic->CanUse(RG_MEGATON_HAMMER) && ctx->GetTrickOption(RT_DC_HAMMER_FLOOR));}) && logic->CanKillEnemy(RE_KING_DODONGO));}),
}, {
// Locations
LOCATION(RC_DODONGOS_CAVERN_BOSS_ROOM_CHEST, true),
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -146,7 +146,7 @@ void RegionTable_Init_ForestTemple() {

areaTable[RR_FOREST_TEMPLE_SEWER] = Region("Forest Temple Sewer", "Forest Temple", {RA_FOREST_TEMPLE}, NO_DAY_NIGHT_CYCLE, {}, {
//Locations
LOCATION(RC_FOREST_TEMPLE_WELL_CHEST, HasAccessTo(RR_FOREST_TEMPLE_NE_OUTDOORS_UPPER)),
LOCATION(RC_FOREST_TEMPLE_WELL_CHEST, HasAccessTo(RR_FOREST_TEMPLE_NE_OUTDOORS_UPPER) || (logic->CanOpenUnderwaterChest() && logic->WaterTimer() >= 8)),
LOCATION(RC_FOREST_TEMPLE_WELL_WEST_HEART, HasAccessTo(RR_FOREST_TEMPLE_NE_OUTDOORS_UPPER) || (logic->CanUse(RG_IRON_BOOTS) && logic->WaterTimer() >= 8)),
LOCATION(RC_FOREST_TEMPLE_WELL_EAST_HEART, HasAccessTo(RR_FOREST_TEMPLE_NE_OUTDOORS_UPPER) || (logic->CanUse(RG_IRON_BOOTS) && logic->WaterTimer() >= 8)),
}, {
Expand Down Expand Up @@ -443,7 +443,7 @@ void RegionTable_Init_ForestTemple() {
EventAccess(&logic->DekuBabaNuts, []{return logic->CanGetDekuBabaNuts();}),
}, {
//Locations
LOCATION(RC_FOREST_TEMPLE_MQ_WELL_CHEST, logic->CanHitEyeTargets()),
LOCATION(RC_FOREST_TEMPLE_MQ_WELL_CHEST, logic->CanHitEyeTargets() || (logic->CanOpenUnderwaterChest() && logic->WaterTimer() >= 8)),
LOCATION(RC_FOREST_TEMPLE_MQ_GS_RAISED_ISLAND_COURTYARD, logic->CanGetEnemyDrop(RE_GOLD_SKULLTULA)),
//implies logic->CanGetEnemyDrop(RE_GOLD_SKULLTULA)
LOCATION(RC_FOREST_TEMPLE_MQ_GS_WELL, logic->CanHitEyeTargets() || (logic->CanUse(RG_IRON_BOOTS) && logic->CanUse(RG_HOOKSHOT))),
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -168,7 +168,7 @@ void RegionTable_Init_GerudoTrainingGround() {
areaTable[RR_GERUDO_TRAINING_GROUND_MQ_LEFT_SIDE] = Region("Gerudo Training Ground MQ Left Side", "Gerudo Training Ground", {RA_GERUDO_TRAINING_GROUND}, NO_DAY_NIGHT_CYCLE, {}, {}, {
//Exits
Entrance(RR_GERUDO_TRAINING_GROUND_MQ_SAND_ROOM, []{return true;}),
Entrance(RR_GERUDO_TRAINING_GROUND_MQ_STALFOS_ROOM, []{return Here(RR_GERUDO_TRAINING_GROUND_MQ_LEFT_SIDE, []{return logic->CanUse(RG_LONGSHOT) || ctx->GetTrickOption(RT_GTG_MQ_WIHTOUT_HOOKSHOT) || (ctx->GetTrickOption(RT_GTG_MQ_WITH_HOOKSHOT) && logic->IsAdult && logic->CanJumpslash() && logic->CanUse(RG_HOOKSHOT));});}),
Entrance(RR_GERUDO_TRAINING_GROUND_MQ_STALFOS_ROOM, []{return Here(RR_GERUDO_TRAINING_GROUND_MQ_LEFT_SIDE, []{return logic->CanUse(RG_LONGSHOT) || ctx->GetTrickOption(RT_GTG_MQ_WITHOUT_HOOKSHOT) || (ctx->GetTrickOption(RT_GTG_MQ_WITH_HOOKSHOT) && logic->IsAdult && logic->CanJumpslash() && logic->CanUse(RG_HOOKSHOT));});}),
});

areaTable[RR_GERUDO_TRAINING_GROUND_MQ_STALFOS_ROOM] = Region("Gerudo Training Ground MQ Stalfos Room", "Gerudo Training Ground", {RA_GERUDO_TRAINING_GROUND}, NO_DAY_NIGHT_CYCLE, {
Expand Down Expand Up @@ -282,7 +282,7 @@ void RegionTable_Init_GerudoTrainingGround() {
areaTable[RR_GERUDO_TRAINING_GROUND_MQ_UNDERWATER] = Region("Gerudo Training Ground MQ Underwater", "Gerudo Training Ground", {RA_GERUDO_TRAINING_GROUND}, NO_DAY_NIGHT_CYCLE, {}, {
//Locations
//it is possible to snipe the stingers with bow or sling before dropping in, or just get really lucky, and avoid needing to take damage, but that might be trick worthy
LOCATION(RC_GERUDO_TRAINING_GROUND_MQ_UNDERWATER_SILVER_RUPEE_CHEST, logic->HasFireSource() && logic->CanUse(RG_IRON_BOOTS) && logic->WaterTimer() >= 24 && logic->TakeDamage()),
LOCATION(RC_GERUDO_TRAINING_GROUND_MQ_UNDERWATER_SILVER_RUPEE_CHEST, logic->HasFireSource() && (logic->CanUse(RG_HOOKSHOT) || logic->HasItem(RG_BRONZE_SCALE)) && logic->CanUse(RG_IRON_BOOTS) && logic->WaterTimer() >= 24 && logic->TakeDamage()),
}, {
//Exits
Entrance(RR_GERUDO_TRAINING_GROUND_MQ_PLATFORMS_UNLIT_TORCH, []{return true;}),
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -344,7 +344,7 @@ void RegionTable_Init_SpiritTemple() {

areaTable[RR_SPIRIT_TEMPLE_MQ_STATUE_ROOM_EAST] = Region("Spirit Temple MQ Statue Room East", "Spirit Temple", {RA_SPIRIT_TEMPLE}, NO_DAY_NIGHT_CYCLE, {}, {
//Locations
LOCATION(RC_SPIRIT_TEMPLE_MQ_STATUE_ROOM_LULLABY_CHEST, logic->CanUse(RG_HOOKSHOT) & logic->CanUse(RG_ZELDAS_LULLABY) && (logic->CanJumpslash() || logic->CanUse(RG_HOVER_BOOTS))),
LOCATION(RC_SPIRIT_TEMPLE_MQ_STATUE_ROOM_LULLABY_CHEST, logic->CanUse(RG_HOOKSHOT) && logic->CanUse(RG_ZELDAS_LULLABY) && (logic->CanJumpslash() || logic->CanUse(RG_HOVER_BOOTS))),
LOCATION(RC_SPIRIT_TEMPLE_MQ_STATUE_ROOM_INVISIBLE_CHEST, (ctx->GetTrickOption(RT_LENS_SPIRIT_MQ) || logic->CanUse(RG_LENS_OF_TRUTH)) && (logic->CanUse(RG_HOOKSHOT) || logic->CanUse(RG_HOVER_BOOTS))),
}, {
//Exits
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,7 @@ using namespace Rando;
void RegionTable_Init_HyruleField() {
areaTable[RR_HYRULE_FIELD] = Region("Hyrule Field", "Hyrule Field", {RA_HYRULE_FIELD}, DAY_NIGHT_CYCLE, {
//Events
EventAccess(&logic->BigPoeKill, []{return logic->CanUse(RG_FAIRY_BOW) && logic->CanUse(RG_EPONA) && logic->HasBottle();}),
EventAccess(&logic->BigPoeKill, []{return logic->HasBottle() && logic->CanUse(RG_FAIRY_BOW) && (logic->CanUse(RG_EPONA) || ctx->GetTrickOption(RT_HF_BIG_POE_WITHOUT_EPONA));}),
}, {
//Locations
LOCATION(RC_HF_OCARINA_OF_TIME_ITEM, logic->IsChild && logic->StoneCount() == 3 && logic->HasItem(RG_BRONZE_SCALE)),
Expand Down
9 changes: 7 additions & 2 deletions soh/soh/Enhancements/randomizer/logic.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -419,6 +419,10 @@ namespace Rando {
return HasItem(key);
}

bool Logic::CanOpenUnderwaterChest() {
return ctx->GetTrickOption(RT_OPEN_UNDERWATER_CHEST) && CanUse(RG_IRON_BOOTS) && CanUse(RG_HOOKSHOT);
}

uint8_t GetDifficultyValueFromString(Rando::Option& glitchOption) {
return 0;
}
Expand Down Expand Up @@ -678,7 +682,7 @@ namespace Rando {
(CanUse(RG_NUTS) || CanUse(RG_FAIRY_SLINGSHOT) || CanUse(RG_FAIRY_BOW) || HookshotOrBoomerang());
case RE_KING_DODONGO:
return HasBossSoul(RG_KING_DODONGO_SOUL) && CanJumpslash() &&
(CanUse(RG_BOMB_BAG) || HasItem(RG_GORONS_BRACELET));
(CanUse(RG_BOMB_BAG) || HasItem(RG_GORONS_BRACELET) || (ctx->GetTrickOption(RT_DC_DODONGO_CHU) && IsAdult && CanUse(RG_BOMBCHU_5)));
case RE_BARINADE:
return HasBossSoul(RG_BARINADE_SOUL) && CanUse(RG_BOOMERANG) && CanJumpslashExceptHammer();
case RE_PHANTOM_GANON:
Expand All @@ -688,7 +692,8 @@ namespace Rando {
case RE_VOLVAGIA:
return HasBossSoul(RG_VOLVAGIA_SOUL) && CanUse(RG_MEGATON_HAMMER);
case RE_MORPHA:
return HasBossSoul(RG_MORPHA_SOUL) && CanUse(RG_HOOKSHOT) &&
return HasBossSoul(RG_MORPHA_SOUL) &&
(CanUse(RG_HOOKSHOT) || (ctx->GetTrickOption(RT_WATER_MORPHA_WITHOUT_HOOKSHOT) && HasItem(RG_BRONZE_SCALE))) &&
(CanUse(RG_KOKIRI_SWORD) || CanUse(RG_MASTER_SWORD) || CanUse(RG_BIGGORON_SWORD) || CanUse(RG_MEGATON_HAMMER));
case RE_BONGO_BONGO:
return HasBossSoul(RG_BONGO_BONGO_SOUL) &&
Expand Down
1 change: 1 addition & 0 deletions soh/soh/Enhancements/randomizer/logic.h
Original file line number Diff line number Diff line change
Expand Up @@ -189,6 +189,7 @@ class Logic {
bool CanOpenOverworldDoor(RandomizerGet itemName);
bool SmallKeys(RandomizerRegion dungeon, uint8_t requiredAmount);
bool SmallKeys(RandomizerRegion dungeon, uint8_t requiredAmountGlitchless, uint8_t requiredAmountGlitched);
bool CanOpenUnderwaterChest();
bool CanDoGlitch(GlitchType glitch);
bool CanEquipSwap(RandomizerGet itemName);
bool CanKillEnemy(RandomizerEnemy enemy, EnemyDistance distance = ED_CLOSE, bool wallOrFloor = true, uint8_t quantity = 1, bool timer = false, bool inWater = false);
Expand Down
7 changes: 6 additions & 1 deletion soh/soh/Enhancements/randomizer/randomizerTypes.h
Original file line number Diff line number Diff line change
Expand Up @@ -2866,11 +2866,13 @@ typedef enum {
RT_HOVER_BOOST_SIMPLE,
RT_BOMBCHU_BEEHIVES,
RT_BLUE_FIRE_MUD_WALLS,
RT_OPEN_UNDERWATER_CHEST,
RT_KF_ADULT_GS, // -- location tricks
RT_LW_BRIDGE,
RT_LW_MIDO_BACKFLIP,
RT_LW_GS_BEAN,
RT_HC_STORMS_GS,
RT_HF_BIG_POE_WITHOUT_EPONA,
RT_KAK_MAN_ON_ROOF,
RT_KAK_TOWER_GS,
RT_KAK_ADULT_WINDMILL_POH,
Expand Down Expand Up @@ -2930,9 +2932,11 @@ typedef enum {
RT_DC_SCRUB_ROOM,
RT_DC_JUMP,
RT_DC_HAMMER_FLOOR,
RT_DC_MQ_STAIRS_WITHOUT_STICK,
RT_DC_MQ_CHILD_BOMBS,
RT_DC_MQ_CHILD_EYES,
RT_DC_MQ_ADULT_EYES,
RT_DC_DODONGO_CHU,
RT_JABU_ALCOVE_JUMP_DIVE,
RT_JABU_BOSS_HOVER,
RT_JABU_NEAR_BOSS_RANGED,
Expand Down Expand Up @@ -2988,6 +2992,7 @@ typedef enum {
RT_WATER_CHILD_DRAGON,
RT_WATER_MQ_CENTRAL_PILLAR,
RT_WATER_MQ_LOCKED_GS,
RT_WATER_MORPHA_WITHOUT_HOOKSHOT,
RT_LENS_SHADOW,
RT_LENS_SHADOW_PLATFORM,
RT_LENS_BONGO,
Expand Down Expand Up @@ -3026,7 +3031,7 @@ typedef enum {
RT_GTG_FAKE_WALL,
RT_LENS_GTG_MQ,
RT_GTG_MQ_WITH_HOOKSHOT,
RT_GTG_MQ_WIHTOUT_HOOKSHOT,
RT_GTG_MQ_WITHOUT_HOOKSHOT,
RT_LENS_GANON,
RT_GANON_SPIRIT_TRIAL_HOOKSHOT,
RT_LENS_GANON_MQ,
Expand Down
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