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release v2.1.2
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Nino.Serialization v2.1.2
- [Optimisation] Faster serialization and deserialization for all present data types
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JasonXuDeveloper committed Oct 28, 2024
1 parent a859451 commit 5b786ef
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2 changes: 1 addition & 1 deletion .github/workflows/ci.yml
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Expand Up @@ -142,7 +142,7 @@ jobs:
- name: Package Project
run: |
echo "Creating package ${{env.package_path}}"
dotnet ../tools/UnityPackageExporter.dll --project ./Nino_Unity --output ./Nino.unitypackage --assets "Assets/Test/Nino/**.*"
dotnet ../tools/UnityPackageExporter.dll ./Nino_Unity ./Nino.unitypackage --assets "Assets/Test/Nino/**.*"
# Commit the changes (only the 2 dlls and the unitypackage)
- name: Commit Changes
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2 changes: 1 addition & 1 deletion README.md
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Definite useful and high performance serialization library for any C# projects, including but not limited to .NET Core apps or Unity/Godot games.

![build](https://img.shields.io/github/actions/workflow/status/JasonXuDeveloper/Nino/.github/workflows/dotnet.yml?branch=main)![license](https://img.shields.io/github/license/JasonXuDeveloper/Nino)
![build](https://img.shields.io/github/actions/workflow/status/JasonXuDeveloper/Nino/.github/workflows/ci.yml?branch=main)![license](https://img.shields.io/github/license/JasonXuDeveloper/Nino)

[Official Website](https://nino.xgamedev.net/en/)

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2 changes: 1 addition & 1 deletion README.zh.md
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实用的高性能C#序列化库,包括但不限于对.NET Core 应用或Unity/Godot游戏带来令人难以置信的收益。

![build](https://img.shields.io/github/actions/workflow/status/JasonXuDeveloper/Nino/.github/workflows/dotnet.yml?branch=main)![license](https://img.shields.io/github/license/JasonXuDeveloper/Nino)
![build](https://img.shields.io/github/actions/workflow/status/JasonXuDeveloper/Nino/.github/workflows/ci.yml?branch=main)![license](https://img.shields.io/github/license/JasonXuDeveloper/Nino)

[官网](https://nino.xgamedev.net/zh/)

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