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Animation Details
MrVauxs edited this page Sep 1, 2024
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Trigger | Description |
---|---|
Ranged | |
Melee | |
On Token | |
Template | |
Macro |
Trigger | Description |
---|---|
Attack Roll | |
Damage Roll | |
Template Place | |
Spell Cast | |
Toggle | Triggers whenever a rule element changes. It is recommended when making a toggle animation to not only set the predicate to whatever roll option you are looking for, but also the slug of the feat you are animating. Ex. feat:slug:trap-finder
|
Effect Granted | |
'Use' Effect | When you send a message with the "Use" button. |
Start of Turn | |
End of Turn | |
Damage Taken | |
Saving Throw | |
Check | |
Skill Check | |
Flat Check | |
Initiative Roll | |
Perception Roll | |
Counteract Check | |
Modifiers Matter |
Modules can extend the existing animations in PF2e Graphics by providing a JSON file path in its module.json
file.
This path shall be stored in a pf2e-graphics
flag, as below:
{
"id": "example",
...
"flags": {
"pf2e-graphics": "modules/example/exampleAnimations.json"
}
}