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Features ‐ Vehicle Damage Parts

rx edited this page Jan 17, 2025 · 7 revisions

This page documents how to enable damage parts for a vehicle.

Important

If you do not have a NFSCO installation yet, see NFSCO - Installation Guide.

Warning

Vehicles with this feature enabled must have DAMAGE0 and DAMAGE1 parts in their DBModelParts collection, otherwise the game may crash.

Steps

  1. Using Binary, open the file containing the CarTypeInfo instances. By default, this is the GLOBALB.LZC file in the GLOBAL directory.
  2. On the left side, select CarTypeInfo and find the vehicle.
  3. On the right side, set the MaxInstances1 field to a non-zero value.

Examples

This example enables damage parts for COPGTO.

update_collection GLOBAL\GLOBALB.LZC CarTypeInfos COPGTO MaxInstances1 1