fix: Fix failed cooking #68
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name: CI | |
on: | |
push: | |
branches: | |
- master | |
- development | |
paths: | |
- "FicsItNetworks.uplugin" | |
- "Content/**" | |
- "Source/**" | |
- "ThirdParty/**" | |
pull_request: | |
branches: | |
- "master" | |
- "development" | |
paths: | |
- "Content/**" | |
- "Source/**" | |
- "ThirdParty/**" | |
workflow_dispatch: | |
workflow_call: | |
secrets: | |
WWISE_EMAIL: | |
required: true | |
WWISE_PASSWORD: | |
required: true | |
GH_TOKEN: | |
required: true | |
WEBHOOK_URL: | |
required: true | |
jobs: | |
build: | |
runs-on: Windows2019-selfhosted | |
steps: | |
- name: Cleanup | |
run: Remove-Item C:\actions-runner\_work\FicsIt-Networks\FicsIt-Networks\* -Recurse -Force -Confirm:$false -ErrorAction Ignore | |
- uses: actions/checkout@v4 | |
with: | |
repository: satisfactorymodding/SatisfactoryModLoader | |
ref: refs/heads/dev | |
path: SatisfactoryModLoader | |
- uses: actions/checkout@v4 | |
with: | |
path: SatisfactoryModLoader/Mods/FicsItNetworks | |
submodules: recursive | |
# - name: List Stuff | |
# run: | | |
# dir SatisfactoryModLoader/Mods/FicsItNetworks | |
# dir SatisfactoryModLoader/Mods/FicsItNetworks/ThirdParty | |
# dir SatisfactoryModLoader/Mods/FicsItNetworks/ThirdParty/eris | |
# dir SatisfactoryModLoader/Mods/FicsItNetworks/ThirdParty/eris/src | |
- name: Apply FG Patches | |
working-directory: SatisfactoryModLoader | |
run: git apply .\Mods\FicsItNetworks\SML_Patch.patch -v | |
- name: Create UE directory | |
run: mkdir ue | |
- name: Download, Extract and Setup UE | |
working-directory: ue | |
run: | | |
gh release download --repo satisfactorymodding/UnrealEngine -p "UnrealEngine-CSS-Editor-Win64.7z.*" | |
7z x UnrealEngine-CSS-Editor-Win64.7z.001 | |
rm UnrealEngine-CSS-Editor-Win64.7z* | |
.\\SetupScripts\\Register.bat | |
env: | |
GH_TOKEN: ${{ secrets.GH_TOKEN }} | |
- name: Add Wwise | |
run: | | |
gh release download --repo mircearoata/wwise-cli -p "wwise-cli.exe" | |
./wwise-cli.exe download --sdk-version "2022.1.5.8242" --filter Packages=SDK --filter DeploymentPlatforms=Windows_vc140 --filter DeploymentPlatforms=Windows_vc150 --filter DeploymentPlatforms=Windows_vc160 --filter DeploymentPlatforms=Windows_vc170 --filter DeploymentPlatforms=Linux --filter DeploymentPlatforms= | |
./wwise-cli.exe integrate-ue --integration-version "2022.1.5.2714" --project "${{ github.workspace }}\SatisfactoryModLoader\FactoryGame.uproject" | |
env: | |
GITHUB_TOKEN: ${{ secrets.GH_TOKEN }} | |
WWISE_EMAIL: ${{ secrets.WWISE_EMAIL }} | |
WWISE_PASSWORD: ${{ secrets.WWISE_PASSWORD }} | |
- name: Add msbuild to PATH | |
uses: microsoft/setup-msbuild@v2 | |
- name: Generate VS project files | |
run: ${{ github.workspace }}\ue\Engine\Build\BatchFiles\Build.bat -projectfiles -project='${{ github.workspace }}\SatisfactoryModLoader\FactoryGame.uproject' -game -rocket -progres | |
- name: Build for Development Editor | |
run: MSBuild.exe '${{ github.workspace }}\SatisfactoryModLoader\FactoryGame.sln' /p:Configuration='Development Editor' /p:Platform='Win64' /t:'Games\FactoryGame' -m | |
- name: Build for Shipping/Client | |
run: MSBuild.exe '${{ github.workspace }}\SatisfactoryModLoader\FactoryGame.sln' /p:Configuration='Shipping' /p:Platform='Win64' /t:'Games\FactoryGame' -m | |
# - name: Build for Win64 Dedicated Server | |
# run: MSBuild.exe '${{ github.workspace }}\SatisfactoryModLoader\FactoryGame.sln' /p:Configuration='Shipping Server' /p:Platform='Win64' /t:'Games\FactoryGame' -m | |
# - name: Build for Linux Dedicated Server | |
# run: MSBuild.exe '${{ github.workspace }}\SatisfactoryModLoader\FactoryGame.sln' /p:Configuration='Shipping Server' /p:Platform='Linux' /t:'Games\FactoryGame' -m | |
- name: Package FicsItNetworks Mod | |
run: ${{ github.workspace }}\ue\Engine\Build\BatchFiles\RunUAT.bat -ScriptsForProject='${{ github.workspace }}\SatisfactoryModLoader\FactoryGame.uproject' PackagePlugin -project='${{ github.workspace }}\SatisfactoryModLoader\FactoryGame.uproject' -clientconfig=Shipping -serverconfig=Shipping -DLCName='FicsItNetworks' -build -utf8output -platform=Win64 -nocompileeditor -installed -abslog="C:\Users\runneradmin\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+a+FicsIt-Networks+FicsIt-Networks+ue\Log.txt" | |
# - name: Show Package Log | |
# if: always() | |
# run: more "C:\Users\runneradmin\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+a+FicsIt-Networks+FicsIt-Networks+ue\Cook-*" | |
# - name: List Artifacts | |
# run: | | |
# dir ${{ github.workspace }}\SatisfactoryModLoader\Saved\ArchivedPlugins\FicsItNetworks\ | |
- name: Upload Artifacts | |
id: upload-artifacts | |
uses: actions/upload-artifact@v4 | |
with: | |
name: FicsItNetworks-Windows | |
path: ${{github.workspace}}\SatisfactoryModLoader\Saved\ArchivedPlugins\FicsItNetworks\FicsItNetworks-Windows.zip | |
- name: Create Discord Webhook Action | |
uses: devops-actions/[email protected] | |
if: success() | |
with: | |
filename: "discord-webhook.json" | |
json: > | |
{ | |
"username": "GitHub", | |
"avatar_url": "https://cdn.discordapp.com/avatars/735904925900472323/df91181b3f1cf0ef1592fbe18e0962d7.webp?size=128", | |
"embeds": [{ | |
"title": "${{ github.ref_name }}", | |
"url": "${{ github.server_url }}/${{ github.repository }}/actions/runs/${{ github.run_id }}", | |
"description": "Build Successful!", | |
"color": 65280, | |
"fields": [{ | |
"value": "[FicsIt-Networks.zip](${{ steps.upload-artifacts.outputs.artifact-url }})", | |
"name": "", | |
"inline": true | |
}] | |
}] | |
} | |
- name: Create Discord Webhook Action | |
uses: devops-actions/[email protected] | |
if: cancelled() | |
with: | |
filename: "discord-webhook.json" | |
json: > | |
{ | |
"username": "GitHub", | |
"avatar_url": "https://cdn.discordapp.com/avatars/735904925900472323/df91181b3f1cf0ef1592fbe18e0962d7.webp?size=128", | |
"embeds": [{ | |
"title": "${{ github.ref_name }}", | |
"url": "${{ github.server_url }}/${{ github.repository }}/actions/runs/${{ github.run_id }}", | |
"description": "Build Cancelled!", | |
"color": 13158580 | |
}] | |
} | |
- name: Create Discord Webhook Action | |
uses: devops-actions/[email protected] | |
if: failure() | |
with: | |
filename: "discord-webhook.json" | |
json: > | |
{ | |
"username": "GitHub", | |
"avatar_url": "https://cdn.discordapp.com/avatars/735904925900472323/df91181b3f1cf0ef1592fbe18e0962d7.webp?size=128", | |
"embeds": [{ | |
"title": "${{ github.ref_name }}", | |
"url": "${{ github.server_url }}/${{ github.repository }}/actions/runs/${{ github.run_id }}", | |
"description": "Build Failed", | |
"color": 16711680 | |
}] | |
} | |
- name: Create Discord Webhook Action | |
uses: devops-actions/[email protected] | |
if: ${{ !success() && !failure() && !cancelled() }} | |
with: | |
filename: "discord-webhook.json" | |
json: > | |
{ | |
"username": "GitHub", | |
"avatar_url": "https://cdn.discordapp.com/avatars/735904925900472323/df91181b3f1cf0ef1592fbe18e0962d7.webp?size=128", | |
"embeds": [{ | |
"title": "${{ github.ref_name }}", | |
"url": "${{ github.server_url }}/${{ github.repository }}/actions/runs/${{ github.run_id }}", | |
"description": "Build Done!", | |
"color": 6579300 | |
}] | |
} | |
- name: Discord Webhook Action | |
uses: tsickert/[email protected] | |
if: always() | |
with: | |
webhook-url: ${{ secrets.WEBHOOK_URL }} | |
raw-data: discord-webhook.json | |
# embed-title: ${{ github.ref_name }} | |
# embed-url: ${{ github.server_url }}/${{ github.repository }}/actions/runs/${{ github.run_id }} | |
# embed-description: Build ${{ success() && 'Successful' || cancelled() && 'Cancelled' || failure() && 'Failed' || 'Done' }}! | |
# embed-color: ${{ success() && '65280' || cancelled() && '13158580' || failure() && '16711680' || '6579300' }} | |