Skip to content

Releases: Provismet/ProviHealth

2.1.1 - 1.21

07 Sep 20:18
Compare
Choose a tag to compare

Patch update to address some visual inconsistencies.

Changes

  • In-World health bars no longer show when GUI is hidden (F1 mode).
  • In-World health bars no longer render past the fog border.
    • The effects of blindness and darkness are considered fog.

2.1.0 - 1.21

16 Jun 14:43
Compare
Choose a tag to compare

Minor update to bring the mod into 1.21 Minecraft.

Additions

  • Text on damage particles now has an alpha channel. This can be adjusted in the settings menu.
    • Caution: If updating from the previous version of the mod, it is possible that the alpha will be at zero (invisible). Double check your settings if you can't see any text particles.

1.2.4 - 1.19.2

22 May 22:33
Compare
Choose a tag to compare
1.2.4 - 1.19.2 Pre-release
Pre-release

A backport of the 1.2.4 version to 1.19.2 Minecraft, made possible by the efforts of @harrynull.

Due to issues with the 1.19.2 version of Minecraft itself, this build requires Sodium and Iris to be in installed to prevent a game-breaking visual bug.

2.0.0 - 1.20.6

13 May 13:25
Compare
Choose a tag to compare

Major release to update the codebase to 1.20.6, including a revamp to the mod's API.

New Features

  • Health bars and the HUD can now have text placed on them by other mods.

Changes

  • Changed text particle rendering... again.

API Changes

  • EntityGroups no longer exist, so the API has been rewritten to make use of datapack tags.
    • Dependent mods should now register a tag with a priority in the API. PHB will get the highest priority tag for each mob on demand, and cache the results.
  • API has a new a function where a lambda that returns Text (can be formatted) can be registered. This tells PHB to place the text in the world or the HUD.

1.2.4 - 1.20.2+

28 Feb 13:57
Compare
Choose a tag to compare

Tweaks

  • Text particles now resize smoothly.
  • The paperdoll HUD now keeps the body and head facing the same direction.

Bugfixes

  • Mount health bars no longer compress weirdly.
  • Fixed compatibility with mods such as EMF that have irregular mob rotations.
    • Done via a new compatibility setting.

1.2.4 - 1.20.1

28 Feb 13:52
86a7e7e
Compare
Choose a tag to compare

Backport of 1.2.4 update.

1.2.3 - 1.20.2+

12 Feb 17:32
Compare
Choose a tag to compare

Changes

  • Changed how text is rendered on the particles.
    • This should have zero visual effect, and is aimed at avoiding a rare bug in which text renders weirdly.
  • Spectating players are not considered visible.

1.2.3 - 1.20.1

12 Feb 17:24
Compare
Choose a tag to compare

Backport of 1.20.2 release.

1.2.2 - 1.20.1

25 Dec 04:17
668a4e3
Compare
Choose a tag to compare

Backport of 1.20.2+ release. (Updated tag to be the correct branch.)

1.2.2 - 1.20.2+

25 Dec 04:20
5f8339a
Compare
Choose a tag to compare

Minor release to address issues with Geckolib and add an improvement to text particles.

General

  • Text particles can now have separate colours for damage and healing.

Fixes

  • Living Entities that bypass the LivingEntityRenderer (Geckolib) now have health bars.