Implement Texture binding system for Uniforms #1295
Workflow file for this run
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name: linux | |
on: [push] | |
jobs: | |
build: | |
runs-on: ubuntu-latest | |
timeout-minutes: 30 | |
steps: | |
- name: Setup Repository | |
uses: actions/checkout@v3 | |
with: | |
submodules: recursive | |
- name: Install system libraries | |
run: | | |
sudo apt update | |
sudo apt install -y libxinerama-dev libxcursor-dev libxi-dev libgl-dev | |
- name: Prepare Vulkan SDK | |
uses: humbletim/[email protected] | |
with: | |
vulkan-query-version: 1.3.224.1 | |
vulkan-components: Vulkan-Headers, Vulkan-Loader, Glslang | |
vulkan-use-cache: true | |
- name: Build Tests | |
working-directory: tests | |
run: | | |
threads=`nproc` | |
cmake . | |
make -j $threads | |
- name: Test | |
working-directory: tests | |
env: | |
CTEST_OUTPUT_ON_FAILURE: 1 | |
run: | | |
ctest --verbose |