Releases: Sklore/HL_DD_5e_Colab
v3.0
v2.4
v2.4 March 29, 2020
NEW RELEASES
- Acquisitions, Incorporated - Added Verdan race and 7 new spells.
- Dungeon Master's Guide - Added Blessings and Charms. Can be found under the Epic Boons tab.
- Essentials Kit - Monsters and items added. Sidekicks added, going up to level 12 (as seen in the online supplemental material). Add a sidekick through the Encounter builder, then give them additional levels in their own unique class as they level up.
- Explorer's Guide to Wildemount - Added subclasses, subraces, and spells. Added Hollow One Supernatural Gift (can be found in Epic Boons tab). Added new source to reprinted content.
- Ghosts of Saltmarsh - All monsters added
- Tyranny of Dragons - All monsters and items from Hoard of the Dragon Queen and the Rise of Tiamat are programmed, as well as their associated stock files. There are multiple versions of Tiamat, useable by DMs to represent the possible events of the last chapter of RoT.
- Unearthed Arcana: Class Feature Variants - Everything (except for the Beast Master companion option) has been added. Check off the source then add the Adjustment for your class's features.
ENHANCEMENTS & CHANGES
- BG:DiA - Added a tracker for charges on Vanthampur's Hellish Rebuke
- ERFTLW - Changed the name of the "Orc of Eberron" to just "Orc" since it's also in Exandria.
- MTOF - Added remaining lair actions and clockwork adjustments
- TTP - Added the Tortle Package as its own selectable source
BUGS
- BG:DIA - Fixed Hellfire Weapons. They were acting (incorrectly) as +1 weapons
- HOTDQ - Old .stock file was causing an error, has been fixed
- PHB - Fixed a bug where the Wild Shape adjustment was incorrectly reporting an error that a minion wasn't a minion.
- MTOF - removed a tag that was flagging the Deathlock Mastermind as a familiar.
- WGTE/ERFTLW - Fixed a bug where the Warforged would erroneously report that you didn't select enough tool proficiencies.
KNOWN ISSUES
- Most 2.3 issues still ongoing
v2.3
v2.3 January 25, 2020
NEW RELEASES
- Baldur’s Gate: Descent into Avernus: all monsters and items added
- Dungeon Master's Guide: Firearms released
- Eberron: Rising from the Last War/Wayfinder's Guide to Eberron: New races, dragonmarked house subraces, the House Agent background, the double-bladed scimitar, and the Revenant Blade Feat have been added.
- Ghosts of Saltmarsh: unique backgrounds, magic items
- Guildmaster's Guide to Ravnica: New PC races, new cleric domain, new druid circle, new backgrounds and factions, and a new spell
- Locathah Rising: The Locathah player race has been added
- Lost Mine of Phandelver: monsters
- Magic the Gathering - Plane Shift Amonkhet: New races, backgrounds and cleric domains for planeswalkers from Amonkhet
- Mordenkainen's Tome of Foes: New PC races, New Monsters
- UA Eberron (2018): The 2018, prerelease versions of the Eberron races, dragonmarks, Revenant Blade feat, and the double-bladed scimitar, plus the aberrant dragonmark feat, are available through this UA file.
- Custom Output for Fantasy Grounds - You can find the discussion thread on the forums http://forums.wolflair.com/showthread.php?t=60176
- DMG - Minor and major beneficial and detrimental properties have been added as Epic Boons with informational drop-down menus.
- PHB (Merchant variant) - There is a new background choice for folks that wanted a Guild Merchant and decided to choose two languages but no Navigator's Tool proficiency. This will show up in the background lists as "Guild Merchant (Lang. Var.)".
- PHB - Magic Initiate and Ritual Caster feats have been enhanced so that when Find Familiar is chosen, the Add a Familiar dialogue link will show up on the 1st class assigned to a PC. The link will show up on either the Spells tab or the Class tab. This feat does not work on NPCs, they will need to still use the Add Familiar or Add Companion adjustments.
- Unearthed Arcana: Kits of Old - Added the Scout subclass for Fighter.
- 2018 Errata Implemented - A lot of the 2018 errata changes are part of the SRD, which is controlled in Hero Lab by LWD. We've updated whatever is outside the SRD
- SKT - A pig statblock has been added. You heard me.
- Multiple - Many classes, langauges, races, and items have had missing sources added to them, and they will now only show up when the appropriate source is selected.
- CoS - Haunted One background now grants 2 skill proficiencies as per errata corrections published.
- DMG - Boon of Quick Casting was only working for classes that memorized spells, this has been fixed to include casters like warlocks and bards that spontaneously cast spells known.
- DMG - Pelor's alignment has been fixed
- DMG - Wave and the Staff of the Adder have been fixed to not show as standard weapons
- LMOP - The Spider Staff has had its poison damage added
- SCAG - Barbarian (Path of the Totem Warrior) - The Tree Ghost totem ability was not removing the Speak with Animals spell from the UI on the iPad. This has been addressed.
- SCAG/XGTE (Sword Coast & Xanathars) - Rogue (Mastermind) - _Master of Intrigue_ was not granting the disguise kit and forgery kit profiencies as expected. This has been fixed.
- UA Gothic - Fixed the Fighter Archetype of Monster Hunter for the Bonus Proficiencies.
- UA Starter Spells - Fixed classes for many spells.
- XGTE (Xanathar's Guide) - _Flames of Phlegethos_ and _Infernal Constitution_ were generating errors for the community Tiefling. Changed the prerequisite scripting to reflect the community replacements.
- XGTE - All spells are now no longer marked "Not Allowed for Adventurers League Characters"
- XGTE - Forge Domain abilities from _Soul of the Forge_ and _Saint of Forge and Fire_ were being granted at 1st level, this has been fixed and they properly add now.
- XGTE - Path of the Kensei - Longsword and other weapons allowed by the _Path of the Kensei_ selections were not being marked as martial arts weapons and receiving the proper attribute bonus or damage at high level. This has been fixed.
- XGTE - The Celestial (Warlock) - _Celestial Resilience_ was granting temporary hit points before level 10. This has been fixed and the entire adjustment will now show up as a temporary hit point pool on the In-Play tab so that the temporary hit points can be shown and removed correctly. An adjustment has also been created so that other players affected can choose the adjustment and get a temporary hit point pool with proper naming and behavior.
- XGTE - Warlock Invocations - _Improved Pact Weapon_ was not granting the +1 bonus to magical weapons that did not already have a bonus (e.g. Flame Tongue weapons). This has been fixed.
- XGTE - Pact Weapon/Hexblade - When a two-handed magic weapon was selected to be the Pact of the Blade weapon, the Hexblade Hex Warrior weapon selection was returning an invalid selection dialogue and an error was thrown. This is now functioning as intended.
- Artificer (2019): Spells and cantrips must be manually added at level 1 due to programming limitations with Hero Lab. Should function normally at level 2 and beyond. Multiclassing rounds down, not up like it should, also due to programming limitations. Thus the Artificer is incomplete, and will remain that way without changes from LWD.
- GGR - Tireless Precision's implementation is suboptimal and doesn't play nice with other proficiency adds
- GGR - The Elf and Human races cannot be given the GGtR source
- DMG - The amount of ammunition loaded into a firearm isn't currently trackable
- DMG - Minor/major beneficial/detrimental item properties show up as selectable Epic Boons and have no scripting to implement their features.
v2.2
v2.2 February 2, 2018
NEW RELEASES
- Xanathar's Guide to Everything - Classes, Spells, Common Magic Items & Racial Feats.
- Tales from the Yawning Portal - Monsters & Magic Items
- Unearthed Arcana - Feats for Skills added.
- Unearthed Arcana - That Old Black Magic added. The tiefling race in this source has both abyssal and infernal subraces. The demon conjuration spells were added for you evil sorcerers and wizards.
- Sword Coast Adventurer's Guide (SCAG) - Barbarian totems have had their placeholder text replaced and scripts should be working properly now. Players desiring Tree Ghost must select Tree Ghost as their Totem Spirit (1st Totem Warrior Ability) in order for the spell 'Speak with Plants' to replace the 'Speak with Animals' ritual from Spirit Seeker.
- Unearthed Arcana - The Ranger, Revised - The Ranger (2016) variant class' Fighting Styles were stacking with Fighting Styles earned from other classes or features, this has been fixed. The _'broken'_ fighting styles will show up with ' - Depreciated' added to the end of their names. The Depreciated fighting styles have been removed from the choices presented when Fighting Style is selected again, so only Fighting Styles that haven't been earned via another class or feat will show up on the selection dialog.
- Unearthed Arcana - Gothic Heroes - The revenant race is depreciated. Dragonborn characters gain a Revenant draconic ancestry, which prompts for the original draconic ancestry and modifies the breath weapon appropriately. Many races with subrace options gain an appropriate Revenant subrace option. Finally, Humans and many other PC races were granted a Revenant variant racial trait. Select the '5e Unearthed Arcana - Gothic Heroes' source in Configure Hero (Ctrl-K) to explore the revised options.
- DnD5E.info Custom Output (dpmcalister) - Character sheet fixes.
- Fixed where Aztec Pantheon was hijacking goblinoid gods. Forced goblinoid gods into the Goblin Pantheon as default.
- En5ider 65 - Priests Elemental Power - fixed Fiery Soul for Flames domain.
- Unearthed Arcana - Lore Mastery school fixed where it would double proficiency on all 4 skill mentioned rather than any you were proficient in.
- Unearthed Arcana - Gothic Heroes - Inquisitive was showing up as selection even when source was was not selected. This is fixed.
- Homebrew - Softpaw tool proficiency selection now shows up on Race tab correctly.
- Homebrew - Psionics Handbook - Lurk was showing even when the source was not showing, this is corrected.
v2.1
v2.1 December 15, 2017
NEW RELEASES
- Tomb of Annihilation (TOA) - Backgrounds, Magic Items, and Monsters
- Dungeon Master's Guide (DMG) - Epic Boons from the Dungeon Master's Guide have been added!
- Unearthed Arcana - Feats for Races
- Unearthed Arcana - Trio of Classes
- Unearthed Arcana - Elf Subraces
- Barbarian - Path of the Totem Warrior - Totemic Aspect Eagle now grants flight while raging is activated.
- Barbarian - Path of the Totem Warrior - Spirit Walker, Spirit Seeker - spells granted now show up on spells tab
- Cleric - Light Domain - Removed unnecessary usage tracker on Corona of Light (was limited to Wisdom bonus/day)
- Cleric - Knowledge Domain - Added usage tracker on Visions of the Past (1/long rest)
- Cleric - Nature Domain - Added script to remove the duplicate Cleric cantrips from the Acolyte of Nature feature, now shows only the cantrip that the cleric spell list doesn't already have.
- Ranger - Ranger's Companion - Added scripts and bootstraps to auto-add a beast companion to the Ranger with updated attack, damage, AC bonuses.
- Wizard - School of Illusion - If you are a forest gnome, you now get an extra cantrip slot when you select the school of illusion, to reflect the fact that you already have minor illusion.
- Re-sorted the Unearthed Arcana article listing (is now alphabetically correct). Rescued and consolidated "orphaned" sources.
- Familiars - added missing familiars (lizard, octopus, quipper, etc.)
- Volo's Guide (VGtM): Added Death, Nature and Prophecy Hag variant races options with appropriate Shared Spellcasting and CR adjustments.
- Volo's Guide (VGtM): Added missing Yuan-ti Malison type 4 and type 5 variants
- Volo's Guide (VGtM): Added missing Mind Flayer Psion and several magic items for mind flayer thralls to use.
- Out of the Abyss (OotA): Added missing "baby" Hook Horror and Basilisk monsters
- Restored adjustments accidentally removed with new release: Spells Known, Spells Memorized, Background Skill change, Background Skill add, Background Skill remove
- Ranger (2016) - added Ranger(2016) to class list for Beast Bond spell.
- Circle of the Land Druid Spells/En5ider 31 - code was removing the circle spells from appearing unless the En5ider source was enabled. This has been fixed. Circle spells now show up correctly, and urban circle shows up only if you have En5ider 31 enabled.
- Unearthed Arcana - Artificer - fixed bug not allowing CR 0-1 Beasts from appearing for selection of Mechanical Companion
- Unearthed Arcana - Artificer - fixed bug not granting ability score/feat increases past 4th level.
- Unearthed Arcana - Warlock - fixed Shroud of Shadows and other Invocations showing as Patrons.
- Unearthed Arcana - Starter Spells - fixed spell level of Healing Elixir
- Hag Coven Variant (MM) - Shared spellcasting statblock showing incorrect attack and save DCs, added script to correct this.
- Elemental Evil Player's Companion (EEPC) - Added missing acid resistance to water genasi and fire resistance to fire genasi.
- Princes of the Apocalypse (PoTA) - fixed extra damage tags on magic items for readability
- Volo's Guide to Monsters - adjusted Orc Intelligence adjustment to be correct.
- Rise of Tiamat (RoT) - fixed several issues with dragon masks - added immunities, legendary resistance, unarmored AC bonus calculation.
v2.0
v2.0 August 19, 2017
New Features
- Unearthed Arcana - Mystic V3
- Unearthed Arcana - Spell Less Ranger
- Unearthed Arcana - New Warlock Otherworldly Patron - Hexblade
- Unearthed Arcana - New Warlock Otherworldly Patron - The Raven Queen
- Unearthed Arcana - New Warlock Otherworldly Patron - The Celestial
- Unearthed Arcana - 20 New Warlock Eldritch Invocations
- Unearthed Arcana - New Wizard Arcane Tradition - Lore Mastery
- Unearthed Arcana - Starter Spells Added
- Unearthed Arcana - Updated Circle of the Shepherd to the New June 5th Unearthed Arcana
- Unearthed Arcana - Updated Oath of Conquest to new June 5th Unearthed Arcana
- Curse of Strahd - Haunted One background, Equipment, Magic Items, Monsters.
- Volo's Guide to Monsters - All Monsters, Beasts and NPCs
- Homebrew - New Race (Kasatha) - Pathfinder Conversion
- Storm King's Thunder - Monsters and Magic Items added. Beta Release.
- Out of the Abyss - All Items and Monsters
- Wild Shape Adjustment - Have added a wild shape adjustment. To use it add the creature under the Gear tab as a Mount or Hireling. Then add the Wild Shape Adjustment. The list of creatures is limited to creatures that are setup as a Mount or Hirelink within the editor.
- MM Wild Shape (Mounts) - Added all viable options from the Monster Manual so they can be configured using the Wild Shape Adjustment
- Tome of Beasts Wild Shape (Mounts) - Added all viable options from the Monster Manual so they can be configured using the Wild Shape Adjustment
- Volos Wild Shape (Mounts) - Added all viable options from the Monster Manual so they can be configured using the Wild Shape Adjustment
- EN5ider - 07 - Natures Remedy
- EN5ider - 09 - Circles of Power
- EN5ider - 14 - Strands of Life
- EN5ider - 16_18 - King and Country I and II
- EN5ider - 21 - Forgotten Lore - Arcane
- EN5ider - 22 - Art of Peace
- EN5ider - 25 - Paladins Dark Vows
- EN5ider - 31 - Forgotten Lore - Divine
- EN5ider - 34 - Chessmasters and Commanders
- EN5ider - 35 - Masters of the Wild
- EN5ider - 39 - I Aint Afraid of No Ghosts
- EN5ider - 42 - Heroes of the Night
- EN5ider - 44 - Treasures Dark and Terrible
- EN5ider - 57 - Scientific Sorcerery
- EN5ider - 58 - It's Never Over
- EN5ider - 60 - Sinister Spellbooks
- EN5ider - 61 - Speaking with Fists
- EN5ider - 63 - Fell Grafts_Alpha
- EN5ider - 64 - Priests Misfortune
- EN5ider - 65 - Priests Elemental Power
- EN5ider - 70 - Children of Earth
- EN5ider - 74 - Celestial Grafts
- Temporary Hitpoint Pools added for Inspiring Leader Feat, reckless abandon (SCAG, Battlerager barbarian, lvl 6th), touch of death (SCAG, Long Death Monk, lvl 3rd), guardian soul(UA Ranger & Rogue, Ranger Primeval Guardian), radiant resilience Tribality - Classes - Improved scripting
- Added projectile category to the firearm weapons. Otherwise they do not add dex bonus to attack and damage
- Unearthed Arcana Classes - updated to properly handled doubling of tool proficiencies for tools you are already proficient in
- Cleric Death Domain Reaper ability to include Toll the Dead spell from Starter Spells.
- Storm King's Thunder New Giant Racial variant traits added
- Monster Manual > Created Racial Variants for: Demons and Devils to summon reinforcements, Bone Devil hooked polearm, Erinyes rope of entanglement, Ice Devil ice spear, Ettercap web garrotes, variant genies and much more.
- Horde of the Dragon Queen - Replaced place holders with modified text.
- Sword Coast Adventures Guide - Replaced placeholders with modified text.
- Player Hand Book - Replaced placeholders with modified text
- Shadow Warrior - Coded Cantrip Selection
- Located rogue 'p5ePFCCP' source and resolved
- Fixed issue with Tempest Domain giving out divine strike as level 17 instead of the Stormblade ability.
- Volos - Lizard Folk was missing Hungry Jaws from the tracked resource list
- Volos - Firbolg - Hidden Step was not being tracked
- PHB - Charger Feat - +8 was being added to the attack roll and should have been the damage roll
- PHB - Fixed wrath of the Storm, had one too many uses per day.
- PHB - Fixed Stormborn, flight speed was being granted too early.
- SCAG - Courtier background proficiency fixed
- Homebrew - Mousefolk - was missing unarmed strike
- Unearthed Arcana - Forge Domain - Soul of the Forge now triggering at level 6 correctly
- Unearthed Arcana - Burglar Feat, Alchemist, gourmand, and master of disguise - correctly doubles proficiency if you already have thieves tools
- Homebrew - Gunslinger - Bad News Gun damage was incorrect
- Homebrew - Gunslinger - now correctly gaining Tinker's tool proficiency at level 3 upon choosing the archetype.
- Homebrew - Gunslinger - now correctly adding proficiency to initiative at level 7 instead of level 3.
- WarWiz issue - Lore Mastery archetype fixed.
- LMOP - Spider Staff - damage was incorrect.
- Unearched Arcana - Warforged - Fixed AC bonus.
- DMG - Weapon - Wave - Added Melee, Martial, Thrown weapon tags.
- MtG - Vampire - Added language Common to vamipre race.
- VGtM - Tabaxi - Fixed claws to act as Unarmed Strikes for Monks, as per Sage Advice/Jeremy Crawford.
v1.8
v1.8 February 12, 2017
IMPORTANT: Please note that support was removed for Midgard Heroes by Kobold Press and Fifth Edition Feats from Total Party Kill Games in this release. Any characters created with this content will continue to function however no new characters will be able to be created using this content.
Official support for Midgard Heroes, Unlikely Heroes and Southlands Heroes is now available. Click the link below for more details: http://www.wolflair.com/blog/2017/01/17/5th-edition-2-0-kobold-press/
New Features
- Added support for Unearthed Arcana - Artificer (Alchemist, Gunsmith)
- Added support for Unearthed Arcana - Sorcerer (Favored Soul (2), Phoenix, Sea, Stone).
- Added support for Unearthed Arcana - Monk (Way of the Kensai, Way of Tranquility)
- Added support for Unearthed Arcana - Paladin (Oath of Conquest, Oath of Treachery)
- Added support for Unearthed Arcana - Ranger (Horizon Walker)
- Added support for Unearthed Arcana - Ranger (Primeval Guardian)
- Added support for homebrew - Monk (Way of the Thundering Claw)
- Note: The Ranger Archetypes are also implemented as Ranger Conclaves, to be used with the Sept 2016 Ranger from Unearched Arcana
- Added support for Unearthed Arcana - Rogue (Scout)
- New Adjustment - Extra Attunement (Add is and set how many extra attunements the character will have).
- New adjustment "Spells Known" that will increase the number of known spells for spontaneous casting classes.
- New adjustment "Spells Memorized" that will increase the number of memorized spells for spellbook casting classes.
Enhancements & Changes
- Removed support for Midrange Heroes as this is now an officially supported product and can be purchased via the Hero Lab store.
- Removed support for 5th Edition Feats.
- Changed the way Tool Proficiency is handled due to changes implemented in V2.0 of the core 5e SRD release.
- Made changed to the Blood Hunter to better handle Crimson Rate.
- Added a tracker and activation ability to the Fury of the Small Goblin ability.
- Added sources to the Psionic spells.
- Added sources for Druid Circles (Circle of Swords, The Emerald Enclave (Land), The Emerald Enclave (Moon), The Moonshea Circles, Circle of the Moon).
- Fixed Adventure League tags on a number of items.
- Removed the Half-Elf (variants) - these are now coded into the base race.
Bug Fixes
- Fixed the way the Ranger (Sept 2016) abilities worked for Favored Enemy and Greater Favored Enemy.
- Fixed Dual Wielder feat which was assigned the wrong damage.
- Added Primeval Awareness feature to the Ranger (Sept 2016).
- Resolved issue with Background Spy giving too many gaming proficiencies.
- Resolved issue with Goliath not granting double its carrying capacity.
- Resolved issue with innate spell casting for Yuan-Ti.
- Resolved issue with adjustment - "Add Single Spell to Class/Race" adjustment to work again for classes.
v1.7
v1.7 December 14, 2016
New Features
- Volo's Guide To Monsters - Player Races Added (Aasimar, Firbolg, Goliath, Kenku, Lizardfolk, Tabaxi, Triton)
- Volo's Guide To Monsters - Monstrous Player Races Added (Bugbear, Goblin, Hobgoblin, Kobold, Orc, Yuan-Ti Pureblood)
- Plane Shift: Zendikar - Player Races Added (Elf, Goblin, Vampire, Kor, Merfolk)
- Plane Shift: Zendikar - Monsters Added (Archon of Redemption, Felidar, Kraken)
- UA Druid Circles Added (Circle of Dreams, Circle of the Shepherd, Circle of Twilight)
- UA Cleric Domains Added (Forge, Grave and Protection)
- UA Bard Schools Added (College of Glamour, College of Whispers)
- UA Barbarian Primal Path Added (Path of the Ancestral Guardian, Path of the Storm Herald, Path of the Zealot)
- UA Kits of Old - Added bard College (College of Swords)
- UA The Faithful - Added Wizard Arcane Tradition (Theurgy)
- UA Gothic Heroes - New Race: Revenant
- UA Gothic Heroes - New Rogue Archetype: Inquisitive
- UA Gothic Heroes - New Fighter Archetype: Monster Hunter.
- DMG - Added Sentient Magic Items (Blackrazor, Moonblade, Wave, Whelm)
- New Homebrew Race - Mousefolk
- New Homebrew Cleric Domain (Exorcism)
- SCAG - Half-Elf Variants Added
- New Adjustment - Race, Custom Ability - once added lets you set the abilities name and add text desc up to 100 characters
- New Adjustment - Race, Size Category - Select this adjustment to change your size category only. No other changes will be made to your character (This DOES NOT change equipment on a character)
- New Optional Rule Added - "Always show the journal tab". This is useful for those that want to enter repuation gains or money for NPCs.
- Tribality.com - New Warlock Otherwordly Patrons (The Archfey - The Queen of Air and Darkness, The Archfey - The Lord of the Hunt, The Archfey - The Good Fellow)
Enhancements & Changes
- SCAG - Script added for ability Royal Envoy and spells for Radiant Sun Bolt and Searing Sunburst added.
- Homebrew Race - Shardmind - added disease immunity to living construct trait. Goes for Warforged as well.
- UA - Eberron - added psychic resistance to Crystalline Mind trait
- UA Barbarian - Path of the Storm Herald reworked.
- Book of Lost Spells - Formatting updated for spells.
- Updated the way proficient tools are added to characters to correctly reflect them on characters
- 5e Feats - Added scripting for multiple feats (there is still alot of unscripted feats)
- Psionic Handbook - Scripting improvements made to Mystic class. Now able to select Fighting Style.
Bug Fixes
- Gunslinger - Guns now use Dex instead of Str
- UA Feats - Fixed the bonuses on some feats to trigger correctly
- SCAG - Deep Gnome - Now able to select Sverfneblin Magic feat
- SCAG - Deep Gnome - Was adding an extra INT to stats
- PHB - Drow - Was missing Sunlight Sensitivity
- UA Ranger Revised - Favored Enemy was not implemented correctly. This is now fixed to match the UA content
- UA Ranger Revised - Multi-attack fro animal companion now correctly removed.
- Yuan-Ti Pureblood - Had Orc stats, now correct
- Darakhul Ghoul - now proficient with Bite
- Potion of Fire Breath - Removed incorrect tag
- Inheritor Background - Fixed Tool Proficiency
- Master of Intrigue Background - Fixed Tool Proficiency
- The Not Really Complete Tome of Spells - Fixed spell levels on multiple spells (Echoes and Battletide)
- SCAG - Theurge Arcane Acolyte feature was not triggering. Timing changed
- HOTDQ - Insignia of Claws - Script added and timing of script fixed
- DMG - Rod of the Pact Keeper - Replaced with more functional version
- UA Feats - Heavy Armor Expertise - Changed the way the stat increase displayed so its a permanent adjustment
- PHB Feats - Heavy Armor Master - Changed the way the stat increase displayed so its a permanent adjustment
- Fixed source entry on multiple races / classes and sub-classes to ensure they are not visible when the option is not selected in the character source configuration
- Aarakocra - Unarmed Damage Added
- Trollkin - Unarmed Damage Added
- Corrected descriptive text on Favored Soul - Bonus Proficiency
v1.6
v1.6 September 28, 2016
New Features
- Homebrew - Psionic Handbook
- Ranger - The Ranger, Revised
- Homebrew Race - Shardmind
- Homebrew Race - Ursine
- Homebrew Race - Elapidae
- Unearthed Arcana - New Warlock Patron - The Seeker
- Unearthed Arcana - New Warlock Pact - Pact of the Star Chain
- Unearthed Arcana - New Warlock Patron - The Undying Light
- Unearthed Arcana content - Modifying Classes - New Sorcerer Bloodline - Favored Soul
- Multiple Classes - Fighting Style - Close Quarters Shooter
- Multiple Classes - Fighting Style - Tunnel Fighter
- Ranger - Ranger Archetype - Deep Stalker
- Sorcerer - Sorcerous Origin - Shadow
Bug Fixes
- Added missing unarmed strikes for all HB races.
- Wood Elf Sub Race - Removed extra bonus language.
- Purple Dragon Knight - moved to Martial Archetypes instead of fighting style.
- Cleric Divine Strikes damage types fixed
- Fixed superiority dice to reset per short rest instead of once per battle.
- Scripting added for Sentinel Shield
Work In Progress
- Added 'Work In Progress' folder (NOTE: Content in this folder will not appear in Hero Labs. You can move the files to the 5e folder above to load this content but it's not supported in it's current state)
- Added Primeval Thule file to WIP folder.
- Added Homebrew Vampire classes and templates to WIP folder.
- Added Magic The Gathering races to WIP folder.
v1.5
v1.5 July 31, 2016
New Features
- Homebrew Class - Alchemist (beta - requires scripting)
- Homebrew Feats - Added numerous goblin flavored feats
- Homebrew Race - New Playable Race (Goblin)
- Deities - Added 5x Goblin Deities
- DMG - Magic Items (Rod of the Pact Keeper, Staff of the Adder, Sword of Answering, Sword of Vengeance, Tentacle Rod, Tome of the Stilled Tongue, Instruments of the Bard x7)
- Unearthed Arcana - Added New Feats (scripting complete)
- Unearthed Arcana - Added Waterborn Adventures (Mariner fighting style, Minotaur (Krynn) Player Race)
- Unearthed Arcana - Eberron (New Race: Changeling; New Race: Warforged; New Wizard Tradition: Artificer; New Feat: Dragonmark)
Enhancements and Changes
- PHB Backgrounds - multiple spelling and grammar corrections
- PHB Stout Halfling - grammar corrections
- DMG - Magic Item (Efreeti Chain - Scripting updated)
- Class (Gunslinger) - Grit points now calculating correctly; Ammunition types added to Gear; Firearm Properties added to all firearms. Mouse Over for information.
- Noble Class - Noble Path of the Tactician, Noble Path of the Brave are both now added. No scripting complete.
- SCAG - Classes - Updated multiple 'placeholders' with mechanical text.
Bug Fixes
- Cleric Divine Domain Exorcism - added source information
- SCAG - Wizard (Bladesinger) - Resolved Extra Attack Display Bug
- PHB - Barbarian - Totem Spirit of the Wolf - Text Corrected (was displaying Bear totem text)
- PHB - Feats - Sharpshooter - Script was not triggering, corrected phase timing.
- PHB - Feats - Duel Wielder - Now correctly calculating damage for Fighters and Rangers with duel wielding fighting style.
- PHB - Cleric - Removed incorrect script from Channel Divinity - Knowledge of the Ages