Skip to content

Commit

Permalink
Update databases
Browse files Browse the repository at this point in the history
## Updated mods (1)
* Cannons Pack Ricochets and Penetrations ([changelog](https://steamcommunity.com/sharedfiles/filedetails/changelog/3061776084#1699287097))
  • Loading branch information
GitHub Actions committed Nov 7, 2023
1 parent e8ac75d commit a9bde13
Show file tree
Hide file tree
Showing 2 changed files with 4 additions and 4 deletions.
2 changes: 1 addition & 1 deletion mod/Scripts/data/descriptions.json
Original file line number Diff line number Diff line change
Expand Up @@ -32040,7 +32040,7 @@
"localId": "c0344d93-7492-46c8-88be-a61699e57041"
}
],
"description": "[i][h1]Cannons Pack Ricochets and Penetrations Addon.[/h1]\r\n\r\n[b]The addon[/b] is currently under development.\r\nWrite suggestions for improvement in the comments.\r\n\r\n[hr][/hr]\r\n[b]THE MOD ADDES THREE NEW GUNS, BUT YOU MUST INSTALL THE REGULAR CANNONS PACK\r\n\r\nМОД ДОБАВЛЯЕТ ТРИ НОВЫЕ ПУШКИ, НО ОБЯЗАТЕЛЬНО УСТАНОВИТЬ ОБЫЧНЫЙ КЭНОНС ПАК[/b]\r\n\r\n[hr][/hr]\r\n[b]Video in Russian about this mod:(u can use subtitles)[/b]\r\n\r\nhttps://youtu.be/3U-BDA4Cpbo\r\n\r\n[hr][/hr]\r\n[h3] Ricochet Developers: [/h3]\r\n [b]Scripts:[/b]\r\n [u]Heterty[/u](All new scripts, Rus/Eng/Ger translation, General development, etc.)\r\n [u]Questionable Mark[/u](Help with Raycasts, made a base for mod)\r\n\r\n [b]Logic:[/b]\r\n [u]Sporling, Alevirex[/u](Maths formulas)\r\n\r\n [b]Other:[/b]\r\n [u]Driver[/u](Polish translation)\r\n\r\n[hr][/hr]\r\n[h3] Penetrations and shrapnels developers: [/h3]\r\n\r\n[b]All:[/b]\r\n[u]Heterty[/u]\r\n\r\n[hr][/hr]\r\n[h3]Info:[/h3]\r\n [b]Minimum projectile force to ricochet - 71 m/s(don't forget about speed loss)[/b]\r\n\r\n[b]Ricochet Chance(0-1)[/b]\r\n A [u]given number[/u] makes the chance of a ricochet which depends on the angle and randomness.\r\n[b]Ricochet Angle[/b]\r\n Minimum ricochet angle [u](large)[/u]\r\n\r\n [b]Expl.lvl falls with distance[/b]\r\n This logical parameter allows the explosion level to decrease with distance\r\n [b]Expl.lvl falls with angle[/b]\r\n This logical parameter allows the explosion level to decrease with angle\r\n\r\n [b]Coef. Expl. Lvl fall with distance[/b]\r\n This coefficient is the cosine of the specified number, and affects how much Expl.Lvl drops with distance\r\n [b]Coef. Expl. Lvl angle fall[/b]\r\n This coefficient is the multiplier by which the drop in armor penetration due to the slope of the armor is multiplied.\r\n [b]Shell normalization[/b]\r\n The entered parameter is the angle by which the projectile rotates when penetrating towards the armor.\r\n\r\n [b]Ignore durab. lvl. (X) and less(Not finished)[/b]\r\n This value is the shape of what strength, inclusive, the projectile will ignore and fly through\r\n [b]Penetration(Not finished)[/b]\r\n The indicated value is how many blocks the projectile is capable of penetrating (do not forget about the loss of explosion Lvl)\r\n\r\n[hr][/hr]\r\n[h3]Shrapnels[/h3]\r\n\r\n[b]Spawn shrapnels after expl.[/b]\r\nThis Boolean parameter enables or disables the creation of fragments after an explosion\r\n[b]Rot. shr. against the surface[/b]\r\nThis logical parameter causes the fragments to fly in the opposite direction from the surface.\r\n\r\n[b]Shrapnels count[/b]\r\nNumber of spawned fragments\r\n[b]Shrapnels speed(m/s)[/b]\r\nFragment speed (with slight spread)\r\n\r\n[b]Shrapnels damage[/b]\r\nDamage to unit or character from a fragment\r\n[b]Shrapnels spread(degrees)[/b]\r\nScattering of fragments, without turning on the \"Rot. shr. against the surface\" it is better to set the spread to 360\r\n\r\n[b]Exp. lvl. before shrapnels spawn[/b]\r\nThe explosion level of the explosion before the fragments spawn (the effect is determined depending on the radius)\r\n[b]Exp. rad. before shrapnels spawn[/b]\r\nExplosion radius of the explosion before the fragments spawn (the effect is determined depending on the radius)\r\n\r\n[hr][/hr]\r\n[b]All questions about mod - Discord: heterty[/b][/i]",
"description": "[i][h1]Cannons Pack Ricochets and Penetrations Addon.[/h1]\r\n\r\n[b]The addon[/b] is currently under development.\r\nWrite suggestions for improvement in the comments.\r\n\r\n[hr][/hr]\r\n[b]THE MOD ADDES THREE NEW GUNS, BUT YOU MUST INSTALL THE REGULAR CANNONS PACK\r\n\r\nМОД ДОБАВЛЯЕТ ТРИ НОВЫЕ ПУШКИ, НО ОБЯЗАТЕЛЬНО УСТАНОВИТЬ ОБЫЧНЫЙ КЭНОНС ПАК[/b]\r\n\r\n[hr][/hr]\r\n[b]Video in Russian about this mod:(u can use subtitles)[/b]\r\n\r\nhttps://youtu.be/3U-BDA4Cpbo\r\n\r\n[hr][/hr]\r\n[h3] Ricochet Developers: [/h3]\r\n [b]Scripts:[/b]\r\n [u]Heterty[/u](All new scripts, Rus/Eng/Ger translation, General development, etc.)\r\n [u]Questionable Mark[/u](Help with Raycasts, made a base for mod)\r\n\r\n [b]Logic:[/b]\r\n [u]Sporling, Alevirex[/u](Maths formulas)\r\n\r\n [b]Other:[/b]\r\n [u]Driver[/u](Polish translation)\r\n\r\n[hr][/hr]\r\n[h3] Penetrations and shrapnels developers: [/h3]\r\n\r\n[b]All:[/b]\r\n[u]Heterty[/u]\r\n\r\n3d models of shrapnels was taken from the Machine Gun Pack mod\r\n\r\n[hr][/hr]\r\n[h3]Info:[/h3]\r\n [b]Minimum projectile force to ricochet - 71 m/s(don't forget about speed loss)[/b]\r\n\r\n[b]Ricochet Chance(0-1)[/b]\r\n A [u]given number[/u] makes the chance of a ricochet which depends on the angle and randomness.\r\n[b]Ricochet Angle[/b]\r\n Minimum ricochet angle [u](large)[/u]\r\n\r\n [b]Expl.lvl falls with distance[/b]\r\n This logical parameter allows the explosion level to decrease with distance\r\n [b]Expl.lvl falls with angle[/b]\r\n This logical parameter allows the explosion level to decrease with angle\r\n\r\n [b]Coef. Expl. Lvl fall with distance[/b]\r\n This coefficient is the cosine of the specified number, and affects how much Expl.Lvl drops with distance\r\n [b]Coef. Expl. Lvl angle fall[/b]\r\n This coefficient is the multiplier by which the drop in armor penetration due to the slope of the armor is multiplied.\r\n [b]Shell normalization[/b]\r\n The entered parameter is the angle by which the projectile rotates when penetrating towards the armor.\r\n\r\n [b]Ignore durab. lvl. (X) and less(Not finished)[/b]\r\n This value is the shape of what strength, inclusive, the projectile will ignore and fly through\r\n [b]Penetration(Not finished)[/b]\r\n The indicated value is how many blocks the projectile is capable of penetrating (do not forget about the loss of explosion Lvl)\r\n\r\n[hr][/hr]\r\n[h3]Shrapnels[/h3]\r\n\r\n[b]Spawn shrapnels after expl.[/b]\r\nThis Boolean parameter enables or disables the creation of fragments after an explosion\r\n[b]Rot. shr. against the surface[/b]\r\nThis logical parameter causes the fragments to fly in the opposite direction from the surface.\r\n[b]Smart shrapnel rotation[/b]\r\nThis logical parameter makes it so that fragments bounce off on all surfaces except blocks, and fly inside when they see blocks\r\n\r\n[b]Shrapnels count[/b]\r\nNumber of spawned fragments\r\n[b]Shrapnels speed(m/s)[/b]\r\nFragment speed (with slight spread)\r\n\r\n[b]Shrapnels damage[/b]\r\nDamage to unit or character from a fragment\r\n[b]Shrapnels spread(degrees)[/b]\r\nScattering of fragments, without turning on the \"Rot. shr. against the surface\" it is better to set the spread to 360\r\n\r\n[b]Exp. lvl. before shrapnels spawn[/b]\r\nThe explosion level of the explosion before the fragments spawn (the effect is determined depending on the radius)\r\n[b]Exp. rad. before shrapnels spawn[/b]\r\nExplosion radius of the explosion before the fragments spawn (the effect is determined depending on the radius)\r\n\r\n[hr][/hr]\r\n[b]All questions about mod - Discord: heterty[/b][/i]",
"fileId": 3061776084,
"localId": "090bc798-aca2-44e6-b57c-76c0a6986e32",
"name": "Cannons Pack Ricochets and Penetrations",
Expand Down
6 changes: 3 additions & 3 deletions mod/Scripts/data/last_update.json
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
{
"unix_timestamp": 1699231392,
"unix_timestamp": 1699317761,
"items": {
"871146046": 1488453447,
"873609632": 1488233741,
Expand Down Expand Up @@ -2302,7 +2302,7 @@
"2948210047": 1699029651,
"2948968082": 1679193793,
"2949119834": 1679222959,
"2949350596": 1699208817,
"2949350596": 1699269359,
"2949384214": 1679255297,
"2949412701": 1679263068,
"2949501397": 1682884906,
Expand Down Expand Up @@ -2559,7 +2559,7 @@
"3059132456": 1698497247,
"3060067640": 1698964569,
"3061097832": 1698609878,
"3061776084": 1699213807,
"3061776084": 1699287097,
"3062278450": 1698362840,
"3063152060": 1698438517,
"3064856815": 1698564713,
Expand Down

0 comments on commit a9bde13

Please sign in to comment.