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Racing Game

by There can only be two.

Link of the Github Repository: https://github.com/There-can-only-be-two/Racing_Cars

Developers

  • Héctor Báscones Zamora (@Hekbas)
  • Júlia Serra Trujillo (@softdrawss)
  • Xavi Alcañiz Carrillo (@StarvinXarvin)
  • Jan Neto Llorens (@JanNetoLlorens)

Keys

  • ARROWS: Car control
  • WASD: FreeCamera control on debug mode (TAB)
  • SPACE: Jump
  • Shift: Nitro / Fast FreeCamera
  • ESC: Quit

Debug

TAB: Enables the following debug functionality and enters FreeCamera Mode

  • F1: Draws colliders/World
  • Gravity: (Y-/U+) - I (toggle on/off)
  • Car's Mass: (H-/J+) - K (toggle on/off)
  • C freecamera to being attached to the car
  • Q: Teleport to death
  • 4: drag as if the car was stepping on mud
  • 5: aerodynamic downwards lift as if it was a formula 1

Information

  • Win: If you arrive to 600 km/s you will win to get to it you must do it in the track using the nitro.(It's achievable)
  • Lose: If you die 3 time, fall from out the track, you will lose the game
  • We don't have a game loop so the game will finish when you win or lose

Features

  • Physics:

    • Move car
    • Jump with force
    • Reverse direction
    • Turbo
    • Apply forces by states
  • Platforms

    • Grip friction
    • Ground friction
  • Checkpoints

    • Respawn in last Checkpoint
    • Reset forces
    • Orientation car
  • World

    • Added Lights
    • Platform Colors
  • Camera

    • Look at Player
    • Follow Player

-There can only be two

About

Physics II: Assignment 3: racing Cars

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