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Hunger and Thirst User Test
We have implemented the function of the Hunger and Thirst system and designed the expression form of them:
- The Food and Water system:
- Effects of the Hunger and Thirst system:
- When the character is experiencing hunger or thirst, he will slow down.
- Taking food will decrease the hunger level.
- Drinking water will decrease the thirst level.
This user test is to get enough feedback to improve our function and effect model.
Our survey is divided into two parts:
- Potential target population:
- We invite them to watch the prototype of each of our hunger and thirst features and its animation manifestations.
- Experience the actual game flow.
- After the end, we interviewed a few questions about the hunger and thirst system.
- Professional developer/designer:
- We will tell them directly where we need to test.
- Show them prototypes and animation effects.
- Ask them questions about each part of the hunger and thirst system.
Potential target population:
- What do you think is the role of the hunger and thirst system in the gameοΌ
- After watching the effects of the hunger and thirst system and experiencing the game, which one do you like the most?
- What do you think needs to be improved?
- What do you expect to appear in the future?
Professional developer/designer:
- Do you think the manifestation of hunger and thirst is consistent with its function?
- From the aesthetic point of view, what do you think needs to be improved?
- From the principle of interaction, do you think the manifestation of the hunger and thirst system is reasonable?
- Thoughts:
- Like:
- Not so good:
- Comment:
- Thoughts:
- Like:
- Not so good: I can't find where to drink the water.
- Comment:
- Thoughts:
- Like:
- Not so good:
- Comment:
- Thoughts: Interesting and enjoyable.
- Like: The character will slow down after keeping going for a while.
- Not so good:
- Suggestion: To add more food, water and medical box refill points.
- Thoughts: Cool design.
- Like:
- Not so good:
- Suggestion:
- Thoughts:
- Like:
- Not so good:
- Suggestion:
- After interviewing six students (result above), many participants claimed that the
- In summary, all responders give their praise to the Hunger and Thirst Test. Some minor issues have been raised and will be considered in the next sprint. We thank everyone who participates in our test evaluation, and every feedback will be valued.
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Achievements Trophies and Cards
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βMonster Manual
βObstacles/Enemies
ββ- Alien Plants
ββ- Variation thorns
ββ- Falling Meteorites
ββ- FaceHugger
ββ- AlienMonkey
βSpaceship & Map Entry
βParticle effect
[code for debuff animations](code for debuff animations)
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βMonster Manual
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βOther Related Code
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Buff and Debuff Implementation
Infinite generating terrains Implementation Explanation
Game Over Screen and functions explaination
Buffer timer before game start
Rocks and woods layout optimization
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Guide: Adding Background music for a particular screen
History Scoreboard - Score Details
Listening for important events in the Achievements ecosystem
Hunger and Thirst icon code guidelines
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The New Button User Test in Setting Page
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https://github.com/UQdeco2800/2021-ext-studio-2.wiki.git
πΎ Obstacle/Enemy
βObstacle testing
ββ- Alien Plants & Variation Thorns
ββ- Falling Meteorites
βEnemy testing
ββ- Alien Monkeys & Facehugger
ββ- Spaceship Boss
βMonster Manual
βParticle-effect
βPlayer attack testing
ββ- Player Attack
Sprint 1
Sprint 2
Sprint 3
Sprint 4
Changeable background & Buffer time testing
Game over screen test sprint 4
New terrain textures on bonus map test sprint 4
Achievements System, Game Records and Unlockable Chapters
Musics Implementation Testing plan