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Settings

acoox edited this page May 24, 2021 · 1 revision

The provided game contains support for user settings, which are accessible through the Settings screen.

Key Components

  • UserSettings: Contains functionality for loading, storing, and applying settings.
  • SettingsMenuDisplay: Logic for the Settings screen, which shows how to work with UserSettings.

Common Questions

I changed my resolution and now I can't see the game! How do I get back?

You can manually modify your settings file. This is stored in your home directory under DECO2800Game/settings.json. On Windows, this would likely be C:/Users/[username]/DECO2800Game/settings.json. You can manually make changes in the file, or delete it to revert to default settings.

The game runs too slow on my computer, what should I do?

The purpose of the settings menu is to let you adjust your graphics to keep the game running smoothly. Try:

  • Lowering the FPS cap to 30. This controls how fast the game tries to run.
  • Lowering your resolution (if running in fullscreen).

Table of Contents

Home

Game Design

User survey

Sprint 4

Eviction Menu and Win/lose Logic: Polishing tasks (Team 7)

Button Sounds and Ending Menu improve (Team 3)

Sound effect and Fixing the clue bug (Team 6)

Improvement of Enemy and Attack (Team 1)

Add Features When The Player Get Attacked and Overall UI Improvement (Team 8)

Sprint 1

Achievement System (Team 2)

Player Eviction Menu (Team 7)

Countdown Clock (Team 4)

Music (Team3)

Map (Team6)

Sprint 2

Player Eviction Menu (Team 7)

Character Design & Animation (Team 1)

Music (Team 3)

Inventory System and Consumables Items (Team 8)

Scenario design

Achievement System(team 2)

Storyline (Team 5)

Countdown Clock (Team 4)

Sprint 3

Ending Menu (Team 3)

NPC interaction (Team 2)

Win/lose Condition (Based on Eviction Menu) (Team 7)

Player Profile (Team 4)

Game Logo (Team 8)

Clue storage (Team 6)

Enemy Design and Attack (Team 1)

Scenario design for village(Team5)

Game design
Entities and Components

Service Locator

Loading Resources

Logging

Unit Testing

Debug Terminal

Input Handling

UI

Animations

Audio

AI

Physics

Game Screens and Areas

Terrain

Concurrency & Threading

Settings

Troubleshooting

MacOS Setup Guide

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