Releases: Yilmaz4/NBodiment
Releases · Yilmaz4/NBodiment
v0.3
Changes
- Added ability to use textures, normal maps and specular maps in particles
- Implemented rotational mechanics (period & axial tilt)
- Added button to add a satellite to the selected particle with configurable mass, radius and orbital period
- UI improvements in scene generator
- Replaced "No vertical component" with a planar deviation slider for more control over positions of particles
v0.2
Changes
Not yet the final product but a substantial improvement over the last update, completely ditching rasterization and focusing on graphics. A summary of changes is listed below.
- Path tracing with PBR and Monte-carlo sample accumulation
- Elastic/inelastic collisions
- Scene configurator
- Bloom with HDR rendering
- Changeable background (milky way by default)
- Particle editor using ray picking
- Particle following
- Time controls and reversibility
Alpha v0.1
Bare-minimum with Euler integration, no lighting, low level of detail in spheres, 1K particles randomly placed within a cubic volume with random masses, one massive object (star) placed in the middle for inducing orbits
Controls
WASD - camera movement
Space/Left Shift - camera up/down
Left Ctrl - lock/unlock mouse
Mouse Scroll - adjust camera speed
F11 - enter/exit fullscreen
ESC - exit