v0.2
Changes
Not yet the final product but a substantial improvement over the last update, completely ditching rasterization and focusing on graphics. A summary of changes is listed below.
- Path tracing with PBR and Monte-carlo sample accumulation
- Elastic/inelastic collisions
- Scene configurator
- Bloom with HDR rendering
- Changeable background (milky way by default)
- Particle editor using ray picking
- Particle following
- Time controls and reversibility