Releases: anopara/country-slice
0.4.0
Hi all π Just yesterday, I got an approval from my employer to turn Country Slice into a tiny game (π!!). I'm planning to take a step back and rethink how I'm going to run the project. This is going to be the last release in this repository for the time being. I will keep sharing my progress on twitter, however, code-wise, I'm going to continue in a private fork (I might open up that one too, though probably only after the release... if that even happens. Omg, who knows!.. many anxiety, much unknowns π I'd love to share intermediate pre-releases at least, although I still need to figure out a workflow for that... π ... aaaaaanyway)
Cough
So, what does this release contain? π
You can now erase walls and paths! And continue existing walls if your cursor is close enough to a wall end.
New control scheme:
1
- switch to wall mode2
- switch to path mode3
- switch to eraser mode
New camera controls:
- Hold
RMB
to rotate - Hold
MMB
to pan - Scroll to zoom
That's all~ Hope you like the build π
0.3.0
You can now draw paths by holding RMB. If paths intersect with walls, arches will be created.
Other technical stuff:
- Added Puffin profiler (atm, it's on by default)
- Added shader validation with glslangValidator (atm, part of runtime; will move out into a build script in the future)
- Added custom json mesh importer
- Probably more.. but I can't remember... will keep a conscious list next time!