Skip to content

Releases: anopara/country-slice

0.4.0

09 Feb 16:49
Compare
Choose a tag to compare

Hi all πŸ‘‹ Just yesterday, I got an approval from my employer to turn Country Slice into a tiny game (πŸŽ‰!!). I'm planning to take a step back and rethink how I'm going to run the project. This is going to be the last release in this repository for the time being. I will keep sharing my progress on twitter, however, code-wise, I'm going to continue in a private fork (I might open up that one too, though probably only after the release... if that even happens. Omg, who knows!.. many anxiety, much unknowns πŸ˜… I'd love to share intermediate pre-releases at least, although I still need to figure out a workflow for that... πŸ™ˆ ... aaaaaanyway)

Cough

So, what does this release contain? πŸ˜„

You can now erase walls and paths! And continue existing walls if your cursor is close enough to a wall end.

New control scheme:

  • 1 - switch to wall mode
  • 2 - switch to path mode
  • 3 - switch to eraser mode

New camera controls:

  • Hold RMB to rotate
  • Hold MMB to pan
  • Scroll to zoom

That's all~ Hope you like the build 😊

0.3.0

21 Dec 08:07
Compare
Choose a tag to compare

You can now draw paths by holding RMB. If paths intersect with walls, arches will be created.

Other technical stuff:

  • Added Puffin profiler (atm, it's on by default)
  • Added shader validation with glslangValidator (atm, part of runtime; will move out into a build script in the future)
  • Added custom json mesh importer
  • Probably more.. but I can't remember... will keep a conscious list next time!

0.2.0

28 Nov 07:47
Compare
Choose a tag to compare

Mostly a technical update, visually and capability wise the port should be identical to the previous version.

  • Replaced Bevy's renderer with a custom OpenGL one
  • Removed Bevy's asset management in favor of a custom solution
  • Added simple shader hot reloading

0.1.0

04 Nov 07:10
1052555
Compare
Choose a tag to compare
  • Draw walls by holding LMB
  • Move the camera with arrow keys