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okay now ACTUALLY reverted change detection
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MalekiRe committed Feb 14, 2025
1 parent d00b235 commit a556045
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2 changes: 0 additions & 2 deletions crates/bevy_ecs/examples/change_detection.rs
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use bevy_ecs::prelude::*;
use rand::Rng;
use std::backtrace::Backtrace;
use std::ops::Deref;

fn main() {
Expand Down Expand Up @@ -62,7 +61,6 @@ enum SimulationSet {
Age,
}


// This system randomly spawns a new entity in 60% of all frames
// The entity will start with an age of 0 frames
// If an entity gets spawned, we increase the counter in the EntityCounter resource
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