-
Notifications
You must be signed in to change notification settings - Fork 1
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
Showing
18 changed files
with
342 additions
and
80 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file was deleted.
Oops, something went wrong.
Binary file not shown.
Binary file not shown.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,6 +1,6 @@ | ||
id,comment,en,fr,zh-CN | ||
AD0,,Did you know? This game was developed during 7+ months!,Tu savais ? Cette jeux été déveloper dans plus de 7 mois!,你知道吗?这个游戏的开发周期长于7个月! | ||
AD1,,Did you know? This game uses with it's cusiom engine!,Tu savais ? Cette jeux utilise sa propre moteur de jeux!,你知道吗?这个游戏用的是自己的引擎! | ||
AD1,,Did you know? This game uses it's cusiom engine!,Tu savais ? Cette jeux utilise sa propre moteur de jeux!,你知道吗?这个游戏用的是自己的引擎! | ||
AD2,,Did you know? This game was coded entirely in C++!,Tu savais ? Cette jeux été crée entièrement avec C++!,你知道吗?这个游戏是完全用C++写的! | ||
AD3,,Did you know? This game handles (almost) everything by itself!,Tu savais ? Cette jeux fait tout par lui même!,你知道吗?这个游戏自己掌控所有东西! | ||
AD4,,Did you know? This game gets 1000+ FPS on natively!,Tu savais ? Cette jeux fait plus de 1000+ FPS!,你知道吗?这个游戏有1000+ FPS! |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -56,4 +56,6 @@ class Game { | |
|
||
std::uint64_t mTicks; | ||
EntityID mPlayer; | ||
|
||
SDL_AudioStream* mStream; | ||
}; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.