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Muehe edited this page Jul 31, 2020 · 1 revision

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The `areatrigger_tavern` table

Enable a trigger when player enters a city or tavern. This causes the player to enter a resting state.

Structure

Field Type NULL Key Default Comments
id int(11) unsigned NO PRIMARY 0 Identifier, auto_increment
name text YES

Description of the fields

id

This is the trigger identifier, see AreaTrigger.dbc

name

Name of the city or tavern. This is purely for descriptive purposes.

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