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1.0.0 Vehicles and more!

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@drl2 drl2 released this 22 May 18:55
· 16 commits to master since this release
f8eb194
  • Attacks that use charges can now be linked to powers that have them as long as both are owned by the same character - so now charges can be auto-deducted when the attack is rolled.
  • Added buttons to the attack results to roll for possible crits and fumbles. If the first d20 roll indicates a crit or fumble, a second button will appear to roll for the specific effect. If the included crit & fumble roll tables have not been renamed or deleted, the second button rolls against those.
  • Vehicle sheets!
    • I haven't used the vehicle rules much myself so it's very likely there are some bugs to discover and tweaks to be made. Please share feedback on the support Discord server.
    • Because vehicles' attacks and defenses are almost always at least partly based on the stats of pilots, gunners, etc., target numbers and automatic hit detection are not available for attacks by or against vehicles. You'll have to do it the old fashioned way.