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1.62a

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@ueshita ueshita released this 06 Jan 11:02
· 63 commits to main since this release

Changes

  • Updated to Effekseer 1.62
  • Updated to Godot-cpp 3.4
  • Add a inspector plugin for effects preview
  • Add support for get_tree().paused.
  • Add support visibility of Emitter/Emitter2D to be reflected in the effect display
  • Optimize Emitter/Emitter2D update/render loop
  • Optimize the size of the EffectResource (reduced unnecessary data and applied compression)
  • EffekseerSpatialGizmoPlugin has been named

Bugfixes

  • target_position doesn't work when play() in Emitter