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6장 오늘날 DDD는 중요하다
issue_Add #373: Issue #399 opened by fkdl0048
February 28, 2025 06:42 16s
February 28, 2025 06:42 16s
5장 모델 무결성 보존
issue_Add #372: Issue #398 opened by fkdl0048
February 28, 2025 06:42 12s
February 28, 2025 06:42 12s
4장 깊은 통찰을 향한 리팩터링
issue_Add #371: Issue #397 opened by fkdl0048
February 28, 2025 06:42 13s
February 28, 2025 06:42 13s
3장 모델 주도 설계
issue_Add #370: Issue #396 opened by fkdl0048
February 28, 2025 06:42 13s
February 28, 2025 06:42 13s
2장 유비쿼터스 언어
issue_Add #369: Issue #395 opened by fkdl0048
February 28, 2025 06:42 15s
February 28, 2025 06:42 15s
1장 도메인 주도 설계란 무엇인가?
issue_Add #368: Issue #394 opened by fkdl0048
February 28, 2025 06:42 17s
February 28, 2025 06:42 17s
Domain Driven Design Quickly
issue_Add #367: Issue #393 opened by fkdl0048
February 28, 2025 06:36 16s
February 28, 2025 06:36 16s
Chapter 7 에필로그
issue_Add #366: Issue #392 opened by fkdl0048
February 23, 2025 09:28 15s
February 23, 2025 09:28 15s
Chapter 6 게임 콘솔 이식
issue_Add #365: Issue #391 opened by fkdl0048
February 23, 2025 09:28 9s
February 23, 2025 09:28 9s
Chapter 5 소프트웨어: idTech 1
issue_Add #364: Issue #390 opened by fkdl0048
February 23, 2025 09:28 11s
February 23, 2025 09:28 11s
Chapter 4 팀과 도구
issue_Add #363: Issue #389 opened by fkdl0048
February 23, 2025 09:28 10s
February 23, 2025 09:28 10s
Chapter 3 넥스트
issue_Add #362: Issue #388 opened by fkdl0048
February 23, 2025 09:28 13s
February 23, 2025 09:28 13s
Chapter 2 IBM PC
issue_Add #361: Issue #387 opened by fkdl0048
February 23, 2025 09:28 10s
February 23, 2025 09:28 10s
Chapter 1 들어가며
issue_Add #360: Issue #386 opened by fkdl0048
February 23, 2025 09:28 17s
February 23, 2025 09:28 17s
Chapter 0 프롤로그
issue_Add #359: Issue #385 opened by fkdl0048
February 23, 2025 09:27 11s
February 23, 2025 09:27 11s
Game Engine Black Book: DOOM
issue_Add #358: Issue #384 opened by fkdl0048
February 23, 2025 09:26 14s
February 23, 2025 09:26 14s
0장 시작하며: 깃털이 있다고 날 수 있는 건 아니다
issue_Add #357: Issue #383 opened by fkdl0048
February 12, 2025 05:40 12s
February 12, 2025 05:40 12s
Part 7 신화의 세계
issue_Add #356: Issue #382 opened by fkdl0048
February 12, 2025 04:50 11s
February 12, 2025 04:50 11s
Part 6 게임의 밑바탕, 통제와 고통
issue_Add #355: Issue #381 opened by fkdl0048
February 12, 2025 04:50 15s
February 12, 2025 04:50 15s
Part 5 수(數)의 의미
issue_Add #354: Issue #380 opened by fkdl0048
February 12, 2025 04:50 12s
February 12, 2025 04:50 12s
Part 4 주인공 만들기
issue_Add #353: Issue #379 opened by fkdl0048
February 12, 2025 04:50 15s
February 12, 2025 04:50 15s
Part 3 게임플레이 리얼리즘
issue_Add #352: Issue #378 opened by fkdl0048
February 12, 2025 04:50 12s
February 12, 2025 04:50 12s
Part 2 유희 계약과 토큰 경제
issue_Add #351: Issue #377 opened by fkdl0048
February 12, 2025 04:50 12s
February 12, 2025 04:50 12s
Part 1 게임 괴담의 진실
issue_Add #350: Issue #376 opened by fkdl0048
February 12, 2025 04:49 13s
February 12, 2025 04:49 13s
9장 ‘이번 한 번만’이라는 유혹을 이겨내는가
issue_Add #349: Issue #375 opened by fkdl0048
February 12, 2025 04:42 10s
February 12, 2025 04:42 10s