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Add PointToTriangleDistanceSquare which computes the distance more robustly #401

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@hongkai-dai hongkai-dai commented May 8, 2019

Resolves #399


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Reviewable status: 0 of 2 files reviewed, all discussions resolved


include/fcl/narrowphase/detail/convexity_based_algorithm/gjk_libccd-inl.h, line 231 at r1 (raw file):

}

_ccd_inline ccd_real_t PointToTriangleDistanceSquared(const ccd_vec3_t& P,

BTW It would be really good to have some unit tests on this function.

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Box box collision incorrectly calls EPA
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