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GameRealisticMap Alpha 9.8 (v0.9.8)

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@jetelain jetelain released this 25 May 09:10
· 88 commits to master since this release

Intermediate build :

  • NEW : Non uniform density for object placement-
  • NEW : Ground Detail Texture Browser
  • NEW : Satellite color correction option
  • NEW : Recent files list
  • NEW : "Aerial image" view in map editor and composition editor
  • NEW : Edit ground textures of an existing map
  • NEW : Save a map to a new location (wrp file) : allow to change pbo prefix/world name
  • NEW : Aeroways (flattening and surface)
  • NEW : Asphalt surface
  • NEW : Terrace are detected as Residential buildings
  • NEW : Randomization operations within composition to have less uniforms renders (Pre-configured on Vineyards).
  • FIXED: cowshed are now correctly detected as Agricultural buildings.
  • FIXED: error preventing generation of locations with partial SRTM coverage

This is a pre-release, it uses a different data stoage:

  • create backup of %USERPROFILE%\AppData\Local\Packages\63155JulienEtelain.GameRealisticMapStudio_9mrjg6ss631xg
  • You can copy data from %USERPROFILE%\AppData\Local\Packages\63155JulienEtelain.GameRealisticMapStudio_9mrjg6ss631xg (or %USERPROFILE%\AppData\Local\Packages\63155JulienEtelain.GameRealisticMapStudio_se63h7hb7b390 if you used the v0.9.1) to %USERPROFILE%\AppData\Local\Packages\63155JulienEtelain.GameRealisticMapStudio.GHA_se63h7hb7b390 to get back you backups and recent files
  • create backups of you .grma3a files before editing them